Tweaked/fixed reg_anim_callback function

This commit is contained in:
NovaRain
2019-11-15 09:57:31 +08:00
parent 9904423641
commit 996dd293c0
7 changed files with 47 additions and 27 deletions
+1 -1
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@@ -219,7 +219,7 @@ Some additional reg_anim_* functions were introduced. They all work in the same
- makes object change its direction to face given tile num or target object.
> void reg_anim_callback(procedure proc)
- registers the given procedure and executes it after previously registered animations are finished.
- adds the given procedure to an animation sequence-list and executes it in the registered sequence.
> int/array metarule2_explosions(int arg1, int arg2, int arg3)
was made as a dirty easy hack to allow dynamically change some explosion parameters (ranged attack). All changed parameters are reset to vanilla state automatically after each attack action. Following macros are available in sfall.h: