diff --git a/artifacts/config_files/Translations.ini b/artifacts/config_files/Translations.ini index 67dfd81b..756ec925 100644 --- a/artifacts/config_files/Translations.ini +++ b/artifacts/config_files/Translations.ini @@ -14,4 +14,4 @@ PartyAddictMsg=Addict [AppearanceMod] RaceText=Race StyleText=Style -MainButtonText=Appearance +DoneBtn=Done diff --git a/sfall/Modules/HeroAppearance.cpp b/sfall/Modules/HeroAppearance.cpp index ea4be55e..fd638c06 100644 --- a/sfall/Modules/HeroAppearance.cpp +++ b/sfall/Modules/HeroAppearance.cpp @@ -795,66 +795,47 @@ static void _stdcall DrawCharNoteNewChar(bool type) { void _stdcall HeroSelectWindow(int raceStyleFlag) { if (!HeroAppearance::appModEnabled) return; + UnlistedFrm *frm = LoadUnlistedFrm("AppHeroWin.frm", fo::OBJ_TYPE_INTRFACE); + if (frm == nullptr) { + fo::func::debug_printf("\nApperanceMod: art\\intrface\\AppHeroWin.frm file not found."); + return; + } + bool isStyle = (raceStyleFlag != 0); DWORD resWidth = *(DWORD*)0x4CAD6B; DWORD resHeight = *(DWORD*)0x4CAD66; int winRef = fo::func::win_add(resWidth / 2 - 242, (resHeight - 100) / 2 - 65, 484, 230, 100, 0x4); - if (winRef == -1) return; + if (winRef == -1) { + delete frm; + return; + } int mouseWasHidden = fo::var::mouse_is_hidden; if (mouseWasHidden) fo::func::mouse_show(); - int oldMouse = fo::var::gmouse_current_cursor; fo::func::gmouse_set_cursor(1); BYTE *winSurface = fo::func::win_get_buf(winRef); BYTE *mainSurface = new BYTE [484 * 230]; - DWORD tempObj; - BYTE *tempSurface; - // perkwin - tempSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 86), 0, 0, &tempObj); - sub_draw(484, 230, 573, 230, 89, 0, tempSurface, 484, 230, 0, 0, mainSurface, 0); - sub_draw(13, 230, 573, 230, 0, 0, tempSurface, 484, 230, 0, 0, mainSurface, 0); - fo::func::art_ptr_unlock(tempObj); - - // opbase - tempSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 220), 0, 0, &tempObj); - sub_draw(164, 217, 164, 217, 0, 0, tempSurface, 484, 230, 12, 4, mainSurface, 0); - fo::func::art_ptr_unlock(tempObj); - - // use - tempSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 113), 0, 0, &tempObj); - sub_draw(138, 132, 292, 376, 128, 20, tempSurface, 484, 230, 25, 38, mainSurface, 0); - sub_draw(2, 132, 292, 376, 23, 224, tempSurface, 484, 230, 25, 38, mainSurface, 0); - sub_draw(12, 4, 292, 376, 135, 148, tempSurface, 484, 230, 25, 166, mainSurface, 0); - fo::func::art_ptr_unlock(tempObj); - - // barter - tempSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 111), 0, 0, &tempObj); - sub_draw(25, 52, 640, 191, 190, 54, tempSurface, 484, 230, 27, 57, mainSurface, 0); // button background up down - fo::func::art_ptr_unlock(tempObj); - - // loot - tempSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 114), 0, 0, &tempObj); - sub_draw(116, 27, 537, 376, 392, 325, tempSurface, 484, 230, 36, 180, mainSurface, 0); // button background "done" - fo::func::art_ptr_unlock(tempObj); + sub_draw(484, 230, 484, 230, 0, 0, frm->frames[0].indexBuff, 484, 230, 0, 0, mainSurface, 0); + delete frm; DWORD MenuUObj, MenuDObj; BYTE *MenuUSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 299), 0, 0, &MenuUObj); // MENUUP Frm BYTE *MenuDSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 300), 0, 0, &MenuDObj); // MENUDOWN Frm - fo::func::win_register_button(winRef, 116, 181, 26, 26, -1, -1, -1, 0x0D, MenuUSurface, MenuDSurface, 0, 0x20); + fo::func::win_register_button(winRef, 115, 181, 26, 26, -1, -1, -1, 0x0D, MenuUSurface, MenuDSurface, 0, 0x20); DWORD DidownUObj, DidownDObj; BYTE *DidownUSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 93), 0, 0, &DidownUObj); // MENUUP Frm BYTE *DidownDSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 94), 0, 0, &DidownDObj); // MENUDOWN Frm - fo::func::win_register_button(winRef, 28, 84, 24, 25, -1, -1, -1, 0x150, DidownUSurface, DidownDSurface, 0, 0x20); + fo::func::win_register_button(winRef, 25, 84, 24, 25, -1, -1, -1, 0x150, DidownUSurface, DidownDSurface, 0, 0x20); DWORD DiupUObj, DiupDObj; BYTE *DiupUSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 100), 0, 0, &DiupUObj); // MENUUP Frm BYTE *DiupDSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 101), 0, 0, &DiupDObj); // MENUDOWN Frm - fo::func::win_register_button(winRef, 28, 59, 23, 24, -1, -1, -1, 0x148, DiupUSurface, DiupDSurface, 0, 0x20); + fo::func::win_register_button(winRef, 25, 59, 23, 24, -1, -1, -1, 0x148, DiupUSurface, DiupDSurface, 0, 0x20); int oldFont = GetFont(); SetFont(0x67); @@ -869,12 +850,11 @@ void _stdcall HeroSelectWindow(int raceStyleFlag) { BYTE textColour = fo::var::PeanutButter; // PeanutButter colour - palette offset stored in mem DWORD titleTextWidth = fo::GetTextWidth(titleText); - fo::PrintText(titleText, textColour, 94 - titleTextWidth / 2, 10, titleTextWidth, 484, mainSurface); + fo::PrintText(titleText, textColour, 92 - titleTextWidth / 2, 10, titleTextWidth, 484, mainSurface); - DWORD titleTextHeight = fo::GetTextHeight(); - // Title underline - memset(mainSurface + 484 * (10 + titleTextHeight) + 94 - titleTextWidth / 2, textColour, titleTextWidth); - memset(mainSurface + 484 * (10 + titleTextHeight + 1) + 94 - titleTextWidth / 2, textColour, titleTextWidth); + Translate("AppearanceMod", "DoneBtn", "Done", titleText, 16); + titleTextWidth = fo::GetTextWidth(titleText); + fo::PrintText(titleText, textColour, 80 - titleTextWidth / 2, 185, titleTextWidth, 484, mainSurface); sub_draw(484, 230, 484, 230, 0, 0, mainSurface, 484, 230, 0, 0, winSurface, 0); fo::func::win_show(winRef);