mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Refactored code in Arrays.cpp and fixed save_array() script function.
* related to "corrupted" savegames in #265.
This commit is contained in:
@@ -212,9 +212,11 @@ use macros sort_array, sort_array_reverse, reverse_array, shuffle_array from sfa
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- always returns 0
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> void save_array(mixed key, int arrayID):
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- makes the array saveable; it will be saved in sfallgv.sav file when saving the game
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- arrayID is associated with given "key"
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- array becomes permanent (if it was temporary) and "saved"
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- key can be of any type (int, float or string)
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- if you specify 0 as the key for the array ID, it will make the array "unsaved"
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> int load_array(mixed key):
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- load array from savegame data by the same key provided in "save_array"
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@@ -653,7 +653,7 @@ void SaveGlobals(HANDLE h) {
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static void ClearGlobals() {
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globalVars.clear();
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for (array_itr it = arrays.begin(); it != arrays.end(); ++it) {
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it->second.clear();
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it->second.clearArrayVar();
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}
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arrays.clear();
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savedArrays.clear();
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@@ -42,9 +42,9 @@ sArrayElement::sArrayElement(const long& other)
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set(other);
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}
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void sArrayElement::clear()
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void sArrayElement::clearData()
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{
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if (strVal && type == DataType::STR) delete[] strVal;
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if (type == DataType::STR) delete[] strVal;
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}
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void sArrayElement::setByType( DWORD val, DataType dataType )
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@@ -64,21 +64,21 @@ void sArrayElement::setByType( DWORD val, DataType dataType )
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void sArrayElement::set( long val )
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{
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clear();
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clearData();
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type = DataType::INT;
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intVal = val;
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}
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void sArrayElement::set( float val )
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{
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clear();
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clearData();
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type = DataType::FLOAT;
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floatVal = val;
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}
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void sArrayElement::set( const char* val, int sLen /*= -1*/ )
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{
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clear();
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clearData();
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type = DataType::STR;
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if (sLen == -1) sLen = strlen(val);
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if (sLen >= ARRAY_MAX_STRING) sLen = ARRAY_MAX_STRING - 1; // memory safety
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@@ -90,7 +90,7 @@ void sArrayElement::set( const char* val, int sLen /*= -1*/ )
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void sArrayElement::unset()
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{
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clear();
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clearData();
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type = DataType::NONE;
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len = intVal = 0;
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}
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@@ -99,11 +99,11 @@ DWORD sArrayElement::getHashStatic(DWORD value, DataType type) {
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switch (type) {
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case DataType::STR: {
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const char* str = (const char*)value;
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DWORD res = 0;
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for (int i = 0; str[i] != '\0'; i++) {
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res = ((res << 5) + res) + str[i];
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DWORD hash = 0;
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while (*str) {
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hash = ((hash << 5) + hash) + *str++;
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}
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return res;
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return hash;
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}
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case DataType::INT:
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case DataType::FLOAT:
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@@ -150,7 +150,14 @@ void sArrayVar::clearRange( int from, int to /*= -1*/ )
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if (to == -1) to = val.size();
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std::vector<sArrayElement>::iterator it, itTo = val.begin() + to;
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for (it = val.begin() + from; it < itTo; ++it) {
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it->clear();
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it->clearData();
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}
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}
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void sArrayVar::clearAll()
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{
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for (auto it = val.begin(); it != val.end(); ++it) {
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it->clearData();
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}
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}
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@@ -179,6 +186,7 @@ bool LoadArrayElement(sArrayElement* el, HANDLE h)
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el->strVal = nullptr;
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} else {
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ReadFile(h, &el->intVal, 4, &unused, 0);
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el->len = 0;
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}
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return (el->len) ? (unused != el->len) : (unused != 4);
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}
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@@ -202,8 +210,8 @@ static long LoadArraysOld(HANDLE h) {
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var.types = new DWORD[var.len];
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var.data = new char[var.len * var.datalen];
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ReadFile(h, var.types, (4 * var.len), &unused, 0);
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ReadFile(h, var.data, (var.len * var.datalen), &unused, 0);
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ReadFile(h, &var.types, (4 * var.len), &unused, 0);
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ReadFile(h, &var.data, (var.len * var.datalen), &unused, 0);
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varN.flags = 0;
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varN.val.resize(var.len);
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@@ -250,7 +258,6 @@ long LoadArrays(HANDLE h) {
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arrayVar.key.intVal = static_cast<long>(arrayVar.key.type);
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arrayVar.key.type = DataType::INT;
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}
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ReadFile(h, &arrayVar.flags, 4, &unused, 0);
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ReadFile(h, &elCount, 4, &unused, 0); // actual number of elements: keys+values
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if (unused != 4) return -1;
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@@ -268,6 +275,7 @@ long LoadArrays(HANDLE h) {
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arrays.insert(array_pair(nextArrayID, arrayVar));
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savedArrays[arrayVar.key] = nextArrayID++;
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arrayVar.keyHash.clear();
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}
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return 0;
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@@ -277,29 +285,29 @@ void SaveArrays(HANDLE h) {
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DWORD elCount, unused, count = 0;
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WriteFile(h, &count, 4, &unused, 0); // this is for backward compatibility with 3.3-
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array_itr arIt;
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array_itr arrayIt;
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ArrayKeysMap::iterator it = savedArrays.begin();
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while (it != savedArrays.end()) {
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arIt = arrays.find(it->second);
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if (arIt == arrays.end()) {
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savedArrays.erase(it++);
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arrayIt = arrays.find(it->second); // check the existence of an array
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if (arrayIt == arrays.end()) {
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it = savedArrays.erase(it); // array is not found, delete it [fix to C++11 https://en.cppreference.com/w/cpp/container/unordered_map/erase]
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} else {
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++count;
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++it;
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}
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}
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WriteFile(h, &count, 4, &unused, 0);
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WriteFile(h, &count, 4, &unused, 0); // count saved arrays
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if (count == 0) return;
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for (it = savedArrays.begin(); it != savedArrays.end(); ++it) {
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arIt = arrays.find(it->second);
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if (arIt != arrays.end()) {
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arrayIt = arrays.find(it->second);
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if (arrayIt != arrays.end()) {
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sArrayVar &var = arrays[it->second];
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SaveArrayElement(&var.key, h);
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SaveArrayElement(&var.key, h); // type, key/length of key and string of key
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WriteFile(h, &var.flags, 4, &unused, 0);
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elCount = var.val.size();
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WriteFile(h, &elCount, 4, &unused, 0);
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for (std::vector<sArrayElement>::iterator it = var.val.begin(); it != var.val.end(); ++it) {
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SaveArrayElement(&(*it), h);
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WriteFile(h, &elCount, 4, &unused, 0); // number of elements in saved array
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for (std::vector<sArrayElement>::iterator vIt = var.val.begin(); vIt != var.val.end(); ++vIt) {
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SaveArrayElement(&(*vIt), h);
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}
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}
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}
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@@ -371,7 +379,7 @@ void DESetArray(int id, const DWORD* types, const char* data) {
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TODO: move somewhere else
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*/
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DWORD _stdcall CreateArray(int len, DWORD flags) {
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DWORD CreateArray(int len, DWORD flags) {
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sArrayVar var;
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var.flags = (flags & 0xFFFFFFFE); // reset 1 bit
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if (len < 0) {
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@@ -395,17 +403,17 @@ DWORD _stdcall CreateArray(int len, DWORD flags) {
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return nextArrayID++;
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}
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DWORD _stdcall TempArray(DWORD len, DWORD flags) {
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DWORD TempArray(DWORD len, DWORD flags) {
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DWORD id = CreateArray(len, flags);
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tempArrays.insert(id);
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return id;
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}
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void _stdcall FreeArray(DWORD id) {
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void FreeArray(DWORD id) {
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array_itr it = arrays.find(id);
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if (it != arrays.end()) {
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savedArrays.erase(it->second.key);
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it->second.clear();
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if (it->second.key.intVal) savedArrays.erase(it->second.key);
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it->second.clearArrayVar();
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arrays.erase(id);
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}
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}
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@@ -419,7 +427,7 @@ void DeleteAllTempArrays() {
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}
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}
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ScriptValue _stdcall GetArrayKey(DWORD id, int index) {
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ScriptValue GetArrayKey(DWORD id, int index) {
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if (arrays.find(id) == arrays.end() || index < -1 || index > arrays[id].size()) {
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return ScriptValue(0);
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}
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@@ -446,7 +454,7 @@ ScriptValue _stdcall GetArrayKey(DWORD id, int index) {
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}
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}
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ScriptValue _stdcall GetArray(DWORD id, const ScriptValue& key) {
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ScriptValue GetArray(DWORD id, const ScriptValue& key) {
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if (arrays.find(id) == arrays.end()) {
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return 0;
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}
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@@ -478,7 +486,7 @@ ScriptValue _stdcall GetArray(DWORD id, const ScriptValue& key) {
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return ScriptValue(0);
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}
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void _stdcall SetArray(DWORD id, const ScriptValue& key, const ScriptValue& val, bool allowUnset) {
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void SetArray(DWORD id, const ScriptValue& key, const ScriptValue& val, bool allowUnset) {
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if (arrays.find(id) == arrays.end()) {
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return;
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}
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@@ -529,7 +537,7 @@ void _stdcall SetArray(DWORD id, const ScriptValue& key, const ScriptValue& val,
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}
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}
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int _stdcall LenArray(DWORD id) {
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int LenArray(DWORD id) {
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if (arrays.find(id) == arrays.end()) return -1;
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return arrays[id].size();
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}
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@@ -590,12 +598,16 @@ static void MapSort(sArrayVar& arr, int type) {
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}
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}
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long _stdcall ResizeArray(DWORD id, int newlen) {
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if (newlen == -1 || arrays.find(id) == arrays.end() || arrays[id].size() == newlen) return 0;
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long ResizeArray(DWORD id, int newlen) {
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if (newlen == -1 || arrays.find(id) == arrays.end()) return 0;
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sArrayVar &arr = arrays[id];
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int arrSize = arr.size();
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if (arrSize == newlen) return 0;
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if (arr.isAssoc()) {
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// only allow to reduce number of elements (adding range of elements is meaningless for maps)
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if (newlen >= 0 && newlen < arrays[id].size()) {
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if (newlen >= 0 && newlen < arrSize) {
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ArrayKeysMap::iterator itHash;
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std::vector<sArrayElement>::iterator itVal;
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int actualLen = newlen * 2;
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@@ -603,7 +615,10 @@ long _stdcall ResizeArray(DWORD id, int newlen) {
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if ((itHash = arr.keyHash.find(*itVal)) != arr.keyHash.end())
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arr.keyHash.erase(itHash);
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}
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arr.clearRange(actualLen);
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if (actualLen == 0)
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arr.clearAll();
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else
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arr.clearRange(actualLen);
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arr.val.resize(actualLen);
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} else if (newlen < 0) {
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if (newlen < (ARRAY_ACTION_SHUFFLE - 2)) return -1;
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@@ -612,10 +627,12 @@ long _stdcall ResizeArray(DWORD id, int newlen) {
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return 0;
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}
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if (newlen >= 0) { // actual resize
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if (newlen > ARRAY_MAX_SIZE) // safety
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newlen = ARRAY_MAX_SIZE;
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if (newlen < arr.size())
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arr.clearRange(newlen);
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if (newlen == 0) {
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arr.clearAll();
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} else {
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if (newlen > ARRAY_MAX_SIZE) newlen = ARRAY_MAX_SIZE; // safety
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if (newlen < arrSize) arr.clearRange(newlen);
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}
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arr.val.resize(newlen);
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} else { // special functions for lists...
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if (newlen < ARRAY_ACTION_SHUFFLE) return -1;
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@@ -624,11 +641,11 @@ long _stdcall ResizeArray(DWORD id, int newlen) {
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return 0;
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}
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void _stdcall FixArray(DWORD id) {
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void FixArray(DWORD id) {
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tempArrays.erase(id);
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}
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ScriptValue _stdcall ScanArray(DWORD id, const ScriptValue& val) {
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ScriptValue ScanArray(DWORD id, const ScriptValue& val) {
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if (arrays.find(id) == arrays.end()) {
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return ScriptValue(-1);
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}
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@@ -652,7 +669,7 @@ ScriptValue _stdcall ScanArray(DWORD id, const ScriptValue& val) {
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return ScriptValue(-1);
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}
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DWORD _stdcall LoadArray(const ScriptValue& key) {
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DWORD LoadArray(const ScriptValue& key) {
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if (!key.isInt() || key.asInt() != 0) { // returns arrayId by it's key (ignoring int(0) because it is used to "unsave" array)
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sArrayElement keyEl = sArrayElement(key.rawValue(), key.type());
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@@ -678,22 +695,29 @@ DWORD _stdcall LoadArray(const ScriptValue& key) {
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return 0; // not found
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}
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void _stdcall SaveArray(const ScriptValue& key, DWORD id) {
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array_itr it = arrays.find(id), it2;
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if (it != arrays.end()) {
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void SaveArray(const ScriptValue& key, DWORD id) {
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array_itr it, itArray = arrays.find(id); // arrayId => arrayVar
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if (itArray != arrays.end()) {
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if (!key.isInt() || key.asInt() != 0) {
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// make array permanent
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FixArray(it->first);
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FixArray(itArray->first);
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// if another array is saved under the same key, clear it
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ArrayKeysMap::iterator sIt = savedArrays.find(sArrayElement(key.rawValue(), key.type()));
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if (sIt != savedArrays.end() && sIt->second != id && (it2 = arrays.find(sIt->second)) != arrays.end()) {
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it2->second.key.unset();
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ArrayKeysMap::iterator savedIt = savedArrays.find(sArrayElement(key.rawValue(), key.type()));
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if (savedIt != savedArrays.end()) {
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if (savedIt->second == id) return; // exit, array is already saveable
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// arrays have different ID, search the ID of the "saved" array in collection of arrays
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if ((it = arrays.find(savedIt->second)) != arrays.end()) {
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// array exists, delete key value
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savedArrays.erase(savedIt); /* added for fix */
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it->second.key.unset();
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}
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}
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it->second.key.setByType(key.rawValue(), key.type());
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savedArrays[it->second.key] = id;
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} else { // int(0) is used to "unsave" array without destroying it
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int num = savedArrays.erase(it->second.key);
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it->second.key.unset();
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// make "saved" array
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itArray->second.key.setByType(key.rawValue(), key.type());
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savedArrays.emplace(itArray->second.key, id); // savedArrays[itArray->second.key] = id;
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} else { // key of int(0) is used to "unsave" array without destroying it
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savedArrays.erase(itArray->second.key);
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itArray->second.key.unset();
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}
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}
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}
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@@ -708,7 +732,7 @@ void _stdcall SaveArray(const ScriptValue& key, DWORD id) {
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Should always return 0!
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*/
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DWORD _stdcall StackArray(const ScriptValue& key, const ScriptValue& val) {
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long StackArray(const ScriptValue& key, const ScriptValue& val) {
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DWORD id = stackArrayId;
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if (id == 0 || arrays.find(id) == arrays.end()) {
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return 0;
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@@ -40,7 +40,7 @@ public:
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sArrayElement(const long&);
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// free string resource from memory, has to be called manually when deleting element
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void clear();
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void clearData();
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// set* methods will actually COPY strings, use this when acquiring data from the scripting engine
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void setByType(DWORD val, DataType dataType);
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@@ -107,15 +107,16 @@ public:
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ArrayKeysMap keyHash; // key element => element index, for faster lookup
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std::vector<sArrayElement> val; // list of values or key=>value pairs (even - keys, odd - values)
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sArrayVar() : flags(0), key() {}
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bool isAssoc() const {
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return (flags & ARRAYFLAG_ASSOC);
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}
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// logical array size (number of elements for normal arrays; number of key=>value pairs for associative)
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int size() const {
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return isAssoc()
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? val.size() / 2
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: val.size();
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size_t sz = val.size();
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return isAssoc() ? sz / 2 : sz;
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}
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// usefull when filling array from within sfall code (normal lists only)
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@@ -125,15 +126,14 @@ public:
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}
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}
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sArrayVar() : flags(0), key() {}
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// free memory used by strings
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void clear() {
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clearRange(0);
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key.clear();
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void clearArrayVar() {
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clearAll();
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key.clearData();
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}
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||||
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void clearRange(int from, int to = -1);
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void clearAll();
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};
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// arrays map: arrayId => arrayVar
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@@ -160,13 +160,13 @@ void DEGetArray(int id, DWORD* types, char* data);
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void DESetArray(int id, const DWORD* types, const char* data);
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// creates new normal (persistent) array. len == -1 specifies associative array (map)
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DWORD _stdcall CreateArray(int len, DWORD flags);
|
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DWORD CreateArray(int len, DWORD flags);
|
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|
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// same as CreateArray, but creates temporary array instead (will die at the end of the frame)
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DWORD _stdcall TempArray(DWORD len, DWORD flags);
|
||||
DWORD TempArray(DWORD len, DWORD flags);
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||||
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// destroys array
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void _stdcall FreeArray(DWORD id);
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||||
void FreeArray(DWORD id);
|
||||
|
||||
// destroy all temp arrays
|
||||
void DeleteAllTempArrays();
|
||||
@@ -174,34 +174,34 @@ void DeleteAllTempArrays();
|
||||
/*
|
||||
op_get_array_key can be used to iterate over all keys in associative array
|
||||
*/
|
||||
ScriptValue _stdcall GetArrayKey(DWORD id, int index);
|
||||
ScriptValue GetArrayKey(DWORD id, int index);
|
||||
|
||||
// get array element by index (list) or key (map)
|
||||
ScriptValue _stdcall GetArray(DWORD id, const ScriptValue& key);
|
||||
ScriptValue GetArray(DWORD id, const ScriptValue& key);
|
||||
|
||||
// set array element by index or key
|
||||
void _stdcall SetArray(DWORD id, const ScriptValue& key, const ScriptValue& val, bool allowUnset);
|
||||
void SetArray(DWORD id, const ScriptValue& key, const ScriptValue& val, bool allowUnset);
|
||||
|
||||
// number of elements in list or pairs in map
|
||||
int _stdcall LenArray(DWORD id);
|
||||
int LenArray(DWORD id);
|
||||
|
||||
// change array size (only works with list)
|
||||
long _stdcall ResizeArray(DWORD id, int newlen);
|
||||
long ResizeArray(DWORD id, int newlen);
|
||||
|
||||
// make temporary array persistent
|
||||
void _stdcall FixArray(DWORD id);
|
||||
void FixArray(DWORD id);
|
||||
|
||||
// searches for a given element in array and returns it's index (for list) or key (for map) or int(-1) if not found
|
||||
ScriptValue _stdcall ScanArray(DWORD id, const ScriptValue& val);
|
||||
ScriptValue ScanArray(DWORD id, const ScriptValue& val);
|
||||
|
||||
// get saved array by it's key
|
||||
DWORD _stdcall LoadArray(const ScriptValue& key);
|
||||
DWORD LoadArray(const ScriptValue& key);
|
||||
|
||||
// make array saved into the savegame with associated key
|
||||
void _stdcall SaveArray(const ScriptValue& key, DWORD id);
|
||||
void SaveArray(const ScriptValue& key, DWORD id);
|
||||
|
||||
// special function that powers array expressions
|
||||
DWORD _stdcall StackArray(const ScriptValue& key, const ScriptValue& val);
|
||||
long StackArray(const ScriptValue& key, const ScriptValue& val);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,13 +30,13 @@ namespace script
|
||||
{
|
||||
|
||||
void sf_create_array(OpcodeContext& ctx) {
|
||||
auto arrayId = CreateArray(ctx.arg(0).asInt(), ctx.arg(1).asInt());
|
||||
auto arrayId = CreateArray(ctx.arg(0).rawValue(), ctx.arg(1).rawValue());
|
||||
ctx.setReturn(arrayId, DataType::INT);
|
||||
}
|
||||
|
||||
void sf_set_array(OpcodeContext& ctx) {
|
||||
SetArray(
|
||||
ctx.arg(0).asInt(),
|
||||
ctx.arg(0).rawValue(),
|
||||
ctx.arg(1),
|
||||
ctx.arg(2),
|
||||
true
|
||||
@@ -65,55 +65,55 @@ void sf_get_array(OpcodeContext& ctx) {
|
||||
}
|
||||
|
||||
void sf_free_array(OpcodeContext& ctx) {
|
||||
FreeArray(ctx.arg(0).asInt());
|
||||
FreeArray(ctx.arg(0).rawValue());
|
||||
}
|
||||
|
||||
void sf_len_array(OpcodeContext& ctx) {
|
||||
ctx.setReturn(
|
||||
LenArray(ctx.arg(0).asInt())
|
||||
LenArray(ctx.arg(0).rawValue())
|
||||
);
|
||||
}
|
||||
|
||||
void sf_resize_array(OpcodeContext& ctx) {
|
||||
if (ResizeArray(ctx.arg(0).asInt(), ctx.arg(1).asInt())) {
|
||||
if (ResizeArray(ctx.arg(0).rawValue(), ctx.arg(1).rawValue())) {
|
||||
ctx.printOpcodeError("%s() - array sorting error.", ctx.getOpcodeName());
|
||||
}
|
||||
}
|
||||
|
||||
void sf_temp_array(OpcodeContext& ctx) {
|
||||
auto arrayId = TempArray(ctx.arg(0).asInt(), ctx.arg(1).asInt());
|
||||
auto arrayId = TempArray(ctx.arg(0).rawValue(), ctx.arg(1).rawValue());
|
||||
ctx.setReturn(arrayId, DataType::INT);
|
||||
}
|
||||
|
||||
void sf_fix_array(OpcodeContext& ctx) {
|
||||
FixArray(ctx.arg(0).asInt());
|
||||
FixArray(ctx.arg(0).rawValue());
|
||||
}
|
||||
|
||||
void sf_scan_array(OpcodeContext& ctx) {
|
||||
ctx.setReturn(
|
||||
ScanArray(ctx.arg(0).asInt(), ctx.arg(1))
|
||||
ScanArray(ctx.arg(0).rawValue(), ctx.arg(1))
|
||||
);
|
||||
}
|
||||
|
||||
void sf_save_array(OpcodeContext& ctx) {
|
||||
SaveArray(ctx.arg(0), ctx.arg(1).asInt());
|
||||
SaveArray(ctx.arg(0), ctx.arg(1).rawValue());
|
||||
}
|
||||
|
||||
void sf_load_array(OpcodeContext& ctx) {
|
||||
ctx.setReturn(
|
||||
static_cast<int>(LoadArray(ctx.arg(0)))
|
||||
LoadArray(ctx.arg(0))
|
||||
);
|
||||
}
|
||||
|
||||
void sf_get_array_key(OpcodeContext& ctx) {
|
||||
ctx.setReturn(
|
||||
GetArrayKey(ctx.arg(0).asInt(), ctx.arg(1).asInt())
|
||||
GetArrayKey(ctx.arg(0).rawValue(), ctx.arg(1).rawValue())
|
||||
);
|
||||
}
|
||||
|
||||
void sf_stack_array(OpcodeContext& ctx) {
|
||||
ctx.setReturn(
|
||||
static_cast<int>(StackArray(ctx.arg(0), ctx.arg(1)))
|
||||
StackArray(ctx.arg(0), ctx.arg(1))
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user