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Added check for sfall version for gl_partycontrol and gl_npcarmor.
Changed version string because sfall 4.0 will be released in 'beta' stage first. Minor edits to some documents.
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@@ -19,9 +19,9 @@ procedure tohit_hook_handler begin
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end
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procedure start begin
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if game_loaded then begin
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register_hook_proc(HOOK_TOHIT, tohit_hook_handler);
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end
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if game_loaded then begin
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register_hook_proc(HOOK_TOHIT, tohit_hook_handler);
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end
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end
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@@ -427,7 +427,7 @@ HOOK_INVENWIELD (hs_invenwield.int)
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Runs before wielding or unwielding an armor or a weapon by a critter (except when using inventory by PC).
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An example usage would be to change critter art depending on armor being used or to dynamically customize weapon animations.
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NOTE: when replacing a previously wielded armor or weapon, the unwielding hook will not be executed.
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NOTE: when replacing a previously wielded armor or weapon, the unwielding hook will not be executed.
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If you need to rely on this, try checking if armor/weapon already equipped when wielding hook is executed.
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Critter arg1 - critter
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@@ -437,7 +437,6 @@ int arg4 - 1 when wielding, 0 when unwielding
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int ret1 - overrides hard-coded handler (-1 - use engine handler, any other value - override) - NOT RECOMMENDED
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-------------------------------------------
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HOOK_ADJUSTFID (hs_adjustfid.int)
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@@ -451,7 +450,6 @@ int arg1 - the vanilla fid calculated by the engine according to critter bas
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int ret1 - overrides the calculated FID with provided value
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-------------------------------------------
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HOOK_COMBATTURN (hs_combatturn.int)
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@@ -464,7 +462,6 @@ int arg3 - unknown boolean argument
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int ret1 - pass 1 at the start of turn to skip the turn, pass -1 at the end of turn to force end of combat
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-------------------------------------------
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HOOK_CARTRAVEL (hs_cartravel.int)
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@@ -476,5 +473,3 @@ int arg2 - vanilla fuel consumption (100 and below)
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int ret1 - car speed override (pass -1 if you just want to override fuel consumption)
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int ret2 - fuel consumption override
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