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Removed ComputeSprayMod from ddraw.ini
Updated version number.
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+7
-10
@@ -1,5 +1,5 @@
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;sfall configuration settings
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;v3.8.34.1
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;v3.8.35
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[Main]
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;Set to 1 if you want to use command line arguments to tell sfall to use another ini file
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@@ -579,15 +579,12 @@ SuperStimExploitFix=0
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InventoryApCost=4
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QuickPocketsApCostReduction=2
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;Set to 1 to enable the balanced bullet distribution formula for burst attacks
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ComputeSprayMod=0
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;These options modify the bullet distribution of burst attacks if ComputeSprayMod is 1
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;All the bullets are divided into three groups: central, left and right
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;These three groups will then travel along three parallel tracks, trying to hit targets on the way
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;CenterMult/Div set the ratio of how many bullets go to the central group, and remaining bullets are divided equally to left and right sides
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;TargetMult/Div set the ratio of how many bullets in the central group will attack the primary target directly
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;Multipliers are capped at divisor values
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;These options modify the bullet distribution of burst attacks
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;All the bullets are divided into three groups: center, left, and right
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;These groups will then travel along three parallel tracks, trying to hit targets on the way
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;CenterMult/Div set the ratio of how many bullets go to the center group, and the remaining are divided equally to the left and right sides
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;TargetMult/Div set the ratio of how many bullets in the center group will attack the primary target directly
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;Multiplier values are capped at divisor values
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ComputeSpray_CenterMult=1
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ComputeSpray_CenterDiv=3
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ComputeSpray_TargetMult=1
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