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Correction to the hooks code
Minor edits to some code.
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@@ -73,7 +73,7 @@ WindowData=0
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;GlobalShaderFile=global.fx
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;Set to 1 to enable linear texture filtering
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;This can be used in conjunction with GlobalShaderFile
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;This can be used in conjunction with the GlobalShaderFile option
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TextureFilter=1
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;Set to 1 to do the palette conversion on the GPU
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