Removed the dependency of Body_Torso from Body_Uncalled hit modifier

Re-added BodyHit_Torso to ddraw.ini.
Reverted set_bodypart_hit_modifier function to pre-3.7.4 behavior.
This commit is contained in:
NovaRain
2019-09-07 20:03:29 +08:00
parent 19252ba507
commit 7e317134dc
7 changed files with 69 additions and 38 deletions
+4 -1
View File
@@ -349,14 +349,17 @@ SaveInCombatFix=1
AdditionalWeaponAnims=1
;Uncomment these lines to modify the default modifiers for aimed shots at specific bodyparts
;Modifiers affect both NPCs and the player
;BodyHit_Head=-40
;BodyHit_Left_Arm=-30
;BodyHit_Right_Arm=-30
;BodyHit_Torso_Uncalled=0
;BodyHit_Torso=0
;BodyHit_Right_Leg=-20
;BodyHit_Left_Leg=-20
;BodyHit_Eyes=-60
;BodyHit_Groin=-30
;The modifier for unaimed shots
;BodyHit_Torso_Uncalled=0
;Set to 1 to use a CriticalOverrides.ini file to override the default critical table
;Set to 2 to use the default critical with bug fixes (doesn't require an ini)