Added "picking up item" event to HOOK_INVENTORYMOVE.

Added "set_unique_id" script function.
This commit is contained in:
NovaRain
2019-04-12 12:15:55 +08:00
parent dcf0561653
commit 7a2b7dee6a
10 changed files with 48 additions and 7 deletions
@@ -361,6 +361,7 @@
#define ai_chem_always (5)
// common object data offsets
#define OBJ_DATA_ID (0x00)
#define OBJ_DATA_TILENUM (0x04)
#define OBJ_DATA_CUR_FRM (0x18) // current frame number
#define OBJ_DATA_ROTATION (0x1C)
+1
View File
@@ -288,6 +288,7 @@
#define set_outline(obj, color) sfall_func2("set_outline", obj, color)
#define set_rest_heal_time(time) sfall_func1("set_rest_heal_time", time)
#define set_rest_mode(mode) sfall_func1("set_rest_mode", mode)
#define set_unique_id(object) sfall_func1("set_unique_id", object)
#define set_unjam_locks_time(time) sfall_func1("set_unjam_locks_time", time)
#define spatial_radius(obj) sfall_func1("spatial_radius", obj)
#define tile_refresh_display sfall_func0("tile_refresh_display")