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Fixed gl_auto_closebox for gravesites
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@@ -26,7 +26,7 @@ procedure start begin
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lootObject := loot_obj;
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lootObject := loot_obj;
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if (obj_type(lootObject) != OBJ_TYPE_ITEM) then lootObject = 0;
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if (obj_type(lootObject) != OBJ_TYPE_ITEM) then lootObject = 0;
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end else if (lootObject andAlso get_sfall_arg_at(1) == INTFACELOOT) then begin
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end else if (lootObject andAlso get_sfall_arg_at(1) == INTFACELOOT) then begin
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obj_close(lootObject);
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if (get_object_data(lootObject, OBJ_DATA_CUR_FRM) > 1) then obj_close(lootObject);
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lootObject = 0;
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lootObject = 0;
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end
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end
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end
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end
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