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Fixed unable to reach the specified max level in XPTable
Fixed the AP cost display issue in NPC combat control mod. Added a tweak for weapon perk modifier to AIBestWeaponFix. Minor edits to code/documents. Updated version number.
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+7
-7
@@ -1,5 +1,5 @@
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;sfall configuration settings
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;v4.1.9.1
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;v4.2
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[Main]
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;Change to 1 if you want to use command line args to tell sfall to use another ini file.
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@@ -272,7 +272,7 @@ Movie16=artimer4.mve
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Movie17=credits.mve
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;To change the starting year, month or day, uncomment the next 3 lines
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;Both StartMonth and StartDay are 0-indexed
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;Both StartMonth and StartDay are 0-indexed (i.e. 0 is January or the first day of a month)
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;StartYear=-1
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;StartMonth=-1
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;StartDay=-1
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@@ -703,7 +703,7 @@ SpecialDeathGVAR=491
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;Note that enabling this option can break the map changes in Modoc and Vault 15
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DisableSpecialMapIDs=0
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;Changes the base value of the duration of the knockout effect (valid range: 35..100)
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;Changes the base value of the duration of the knockout effect (valid range: 35..100; default is 35)
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;The formula for the duration in ticks is: 10 * (value - 3 * EN)
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KnockoutTime=35
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@@ -742,6 +742,10 @@ Enable=0
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;-------
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DebugMode=0
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;Set to 1 to hide error messages in debug output when a null value is passed to the function as an object
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;Requires DebugMode to be enabled
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HideObjIsNullMsg=0
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;Change to 1 to skip the compatibility mode check
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SkipCompatModeCheck=0
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@@ -767,10 +771,6 @@ AlwaysFindScripts=0
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;Set to 1 to force sfall to inject all hooks code into the game, even if corresponding hook scripts don't exist
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InjectAllGameHooks=0
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;Set to 1 to hide error messages in debug output when a null value is passed to the function as an object
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;Requires DebugMode to be enabled
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HideObjIsNullMsg=0
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;Set to 1 to force critters to display combat float messages
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;Requires AllowSoundForFloats to be enabled
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Test_ForceFloats=0
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