mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Backported three game hooks from 4.x:
* ROLLCHECK, BESTWEAPON, CANUSEWEAPON Updated documents.
This commit is contained in:
@@ -70,6 +70,11 @@
|
||||
#define HOOK_STDPROCEDURE_END (41)
|
||||
#define HOOK_TARGETOBJECT (42)
|
||||
#define HOOK_ENCOUNTER (43)
|
||||
//#define HOOK_ADJUSTPOISON (44) // unimplemented
|
||||
//#define HOOK_ADJUSTRADS (45) // unimplemented
|
||||
#define HOOK_ROLLCHECK (46)
|
||||
#define HOOK_BESTWEAPON (47)
|
||||
#define HOOK_CANUSEWEAPON (48)
|
||||
|
||||
// Valid arguments to list_begin
|
||||
#define LIST_CRITTERS (0)
|
||||
@@ -261,6 +266,7 @@
|
||||
#define check_pid(pid) (get_proto_data(pid, 0) != -1)
|
||||
|
||||
// sets the status of an unusable weapon that cannot be used in combat
|
||||
// use the HOOK_CANUSEWEAPON hook with weapon_is_unusable macro to override the engine value
|
||||
#define set_weapon_unusable(item) set_object_data(item, OBJ_DATA_MISC_FLAGS, get_object_data(item, OBJ_DATA_MISC_FLAGS) bwor 0x00000010)
|
||||
#define set_weapon_usable(item) set_object_data(item, OBJ_DATA_MISC_FLAGS, get_object_data(item, OBJ_DATA_MISC_FLAGS) bwand 0xFFFFFFEF)
|
||||
#define weapon_is_unusable(item) (get_object_data(item, OBJ_DATA_MISC_FLAGS) bwand 0x00000010)
|
||||
|
||||
Reference in New Issue
Block a user