From 72093079c587890aeeccfe66ddfc59a473af573f Mon Sep 17 00:00:00 2001 From: NovaRain Date: Wed, 28 Mar 2018 21:29:22 +0800 Subject: [PATCH] Fixed a bug in NPC combat control that caused Gecko Skinning to appear in the perk selection window. --- artifacts/mods/gl_partycontrol.int | Bin 1746 -> 1760 bytes artifacts/mods/gl_partycontrol.ssl | 1 + 2 files changed, 1 insertion(+) diff --git a/artifacts/mods/gl_partycontrol.int b/artifacts/mods/gl_partycontrol.int index d26092946da9d2578603f0172bd64009781092f9..6f4dc8a0fa7b38278950c35a6e2b6fe54a85efa4 100644 GIT binary patch delta 58 zcmcb_`+#@DPFBVflXtP|2{3pbU}Rume%@FGqS>S-zhc#A^q4HgrpkC?vICnqW7Fga MHe<$JlY7|Q04-7xyZ`_I delta 44 zcmaFBdx>|$PFBWUlXtP|F|qMX{=urxXf;`bO_g!iWIr}>#*)ctY{rahCeLDX0{~Fn B4e$T} diff --git a/artifacts/mods/gl_partycontrol.ssl b/artifacts/mods/gl_partycontrol.ssl index 378f966e..66646044 100644 --- a/artifacts/mods/gl_partycontrol.ssl +++ b/artifacts/mods/gl_partycontrol.ssl @@ -43,6 +43,7 @@ end procedure start begin if game_loaded and (sfall_ver_major >= 4) then begin set_perk_ranks(PERK_gecko_skinning_perk, 1); + set_perk_level(PERK_gecko_skinning_perk, 999); // prevent it from appearing in the perk selection window controlMode := GetConfig("CombatControl", "Mode", 0); if (controlMode > 2) then controlMode := 0; if (controlMode > 0) then begin