Updated documents for hook/function changes

This commit is contained in:
NovaRain
2023-06-13 12:33:28 +08:00
parent f413bb8b9a
commit 6f45d45fcd
6 changed files with 37 additions and 10 deletions
+5 -1
View File
@@ -275,6 +275,10 @@
#define weapon_attack_mode2(pid) ((get_proto_data(pid, PROTO_FLAG_EXT) bwand 0x000000F0) / 0x10)
#define weapon_attack_mode(pid, attackType) (weapon_attack_mode1(pid) if (attackType == ATKTYPE_LWEP1 or attackType == ATKTYPE_RWEP1) else weapon_attack_mode2(pid))
#define get_tile_fid_ext(tile, elev, mode) get_tile_fid(((mode bwand 0xF) * 0x10000000) bwor ((elev bwand 0xF) * 0x1000000) bwor (tile bwand 0xFFFFFF))
#define get_tile_ground_fid(tile, elev) get_tile_fid_ext(tile, elev, 0)
#define get_tile_roof_fid(tile, elev) get_tile_fid_ext(tile, elev, 1)
/* SFALL_FUNCX MACROS */
@@ -320,7 +324,6 @@
#define get_npc_stat_max(stat) sfall_func2("get_stat_max", stat, 1)
#define get_npc_stat_min(stat) sfall_func2("get_stat_min", stat, 1)
#define get_sfall_arg_at(argNum) sfall_func1("get_sfall_arg_at", argNum)
#define get_string_pointer(text) sfall_func1("get_string_pointer", text)
#define get_terrain_name(x, y) sfall_func2("get_terrain_name", x, y)
#define get_text_width(text) sfall_func1("get_text_width", text)
#define hide_win sfall_func0("hide_window")
@@ -360,6 +363,7 @@
#define set_car_intface_art(artIndex) sfall_func1("set_car_intface_art", artIndex)
#define set_combat_free_move(value) sfall_func1("set_combat_free_move", value)
#define set_cursor_mode(mode) sfall_func1("set_cursor_mode", mode)
#define set_dude_obj(critter) sfall_func1("set_dude_obj", critter)
#define set_flags(obj, flags) sfall_func2("set_flags", obj, flags)
#define set_iface_tag_text(tag, text, color) sfall_func3("set_iface_tag_text", tag, text, color)
#define set_ini_setting(setting, value) sfall_func2("set_ini_setting", setting, value)