Simplified the code of string_to_case function

Minor edits to some code and documents.
This commit is contained in:
NovaRain
2020-01-17 21:56:12 +08:00
parent dccd735454
commit 6e6e01ea7f
5 changed files with 5 additions and 6 deletions
+1 -1
View File
@@ -220,7 +220,7 @@
// fake perks/traits add mode flags
#define ADD_PERK_MODE_TRAIT (1) // add to the player's traits
#define ADD_PERK_MODE_PERK (2) // add to the player's perks
#define ADD_PERK_MODE_REMOVE (4) // remove from the list of selectable perks
#define ADD_PERK_MODE_REMOVE (4) // remove from the list of selectable perks (after added to the player)
// sfall_funcX macros
#define add_global_timer_event(time, fixedParam) sfall_func2("add_g_timer_event", time, fixedParam)
@@ -606,6 +606,7 @@ optional arguments:
> string sfall_func2("string_to_case", string text, int toCase)
- converts all letters in the given string to the specified case
- toCase: 0 - lowercase, 1 - uppercase
- NOTE: this function works only for English letters of A-Z/a-z
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