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Backported the code injection system for game hooks from 4.1
Split HookScripts.cpp/h to multiple sets in HookScripts\ as 4.x.
Reverted tile_num to stdcall (commit a5f57d4)
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@@ -27,7 +27,7 @@
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#include "FalloutEngine\Fallout2.h"
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#include "Modules\DebugEditor.h"
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#include "Modules\Graphics.h"
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#include "Modules\HookScripts.h"
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#include "Modules\HookScripts\Common.h"
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#include "Modules\Inventory.h"
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#include "Modules\ScriptExtender.h"
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