Fixed EncounterTableSize option (#333)

* the encounter messages were still limited to 50 entries per table when
the value for encounters is set to greater than 50.

Fixed building the path to multihex objects.
This commit is contained in:
NovaRain
2020-09-03 14:24:00 +08:00
parent 849ae49bfb
commit 6a2a7ee82f
6 changed files with 37 additions and 5 deletions
+4 -2
View File
@@ -541,8 +541,10 @@ CritterInvSizeLimit=100
;4 - Motion sensor is required to use the item highlight feature
MotionScannerFlags=1
;Set to non-0 to adjust the maximum encounter table size
;Default is 40, and the maximum is 127
;Set a value greater than 40 to change the maximum encounter table size (enc_## in worldmap.txt)
;Note: Setting this greater than 50 requires renumbering all message lines for the encounter tables in worldmap.msg
;so that the message numbers for each table will start from (3000 + table number * 100)
;Default is 40, and the maximum is 100
EncounterTableSize=0
;Set to 1 to disable the pipboy alarm button