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Fixed EncounterTableSize option (#333)
* the encounter messages were still limited to 50 entries per table when the value for encounters is set to greater than 50. Fixed building the path to multihex objects.
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+4
-2
@@ -541,8 +541,10 @@ CritterInvSizeLimit=100
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;4 - Motion sensor is required to use the item highlight feature
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MotionScannerFlags=1
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;Set to non-0 to adjust the maximum encounter table size
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;Default is 40, and the maximum is 127
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;Set a value greater than 40 to change the maximum encounter table size (enc_## in worldmap.txt)
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;Note: Setting this greater than 50 requires renumbering all message lines for the encounter tables in worldmap.msg
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;so that the message numbers for each table will start from (3000 + table number * 100)
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;Default is 40, and the maximum is 100
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EncounterTableSize=0
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;Set to 1 to disable the pipboy alarm button
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