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Added the description for real_dude_obj.
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@@ -397,6 +397,9 @@ Some utility/math functions are available:
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- take control of a given critter
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- passing 0 will reset control back to "real" dude
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> void sfall_func0("real_dude_obj")
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- returns the initial dude_obj after set_dude_obj was used
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> array sfall_func1("get_ini_sections", string fileName)
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- returns an array of names of all sections in a given INI file
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