Added "win_fill_color" script function

This commit is contained in:
NovaRain
2020-10-24 12:56:26 +08:00
parent 97fde2950c
commit 65c4cf644a
10 changed files with 103 additions and 39 deletions
+2
View File
@@ -294,6 +294,7 @@
#define art_cache_clear sfall_func0("art_cache_clear")
#define attack_is_aimed sfall_func0("attack_is_aimed")
#define car_gas_amount sfall_func0("car_gas_amount")
#define clear_window sfall_func0("win_fill_color")
#define combat_data sfall_func0("combat_data")
#define create_win(winName, x, y, w, h) sfall_func5("create_win", winName, x, y, w, h)
#define create_win_flag(winName, x, y, w, h, flag) sfall_func6("create_win", winName, x, y, w, h, flag)
@@ -384,6 +385,7 @@
#define unjam_lock(obj) sfall_func1("unjam_lock", obj)
#define unset_unique_id(obj) sfall_func2("set_unique_id", obj, -1)
#define unwield_slot(critter, slot) sfall_func2("unwield_slot", critter, slot)
#define win_fill_color(x, y, width, height, color) sfall_func5("win_fill_color", x, y, width, height, color)
#define set_fake_perk_npc(npc, perk, level, image, desc) sfall_func5("set_fake_perk_npc", npc, perk, level, image, desc)
#define set_fake_trait_npc(npc, trait, active, image, desc) sfall_func5("set_fake_trait_npc", npc, trait, active, image, desc)