mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Fixed incorrect "\r\r\n" being printed in sfall-log.txt.
Simplified Jet Antidote fix. Unified the wording of some log entries. Changed sprintf to _snprintf_s for SimplePatch.
This commit is contained in:
+1
-1
@@ -111,6 +111,6 @@ void BooksInit() {
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}
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MakeCall(0x49B9FB, &obj_use_book_hook, true);
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dlog_f(" (%d/%d books) Done\r\n", DL_INIT, n, count);
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dlog_f(" (%d/%d books) Done\n", DL_INIT, n, count);
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}
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}
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+1
-8
@@ -590,13 +590,6 @@ end:
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}
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}
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static void __declspec(naked) item_d_take_drug_hack1() {
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__asm {
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push 0x47A168
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retn
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}
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}
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static void __declspec(naked) op_wield_obj_critter_adjust_ac_hook() {
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__asm {
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call adjust_ac_
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@@ -1176,7 +1169,7 @@ void BugsInit()
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//if (GetPrivateProfileIntA("Misc", "JetAntidoteFix", 1, ini)) {
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dlog("Applying Jet Antidote fix.", DL_INIT);
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// the original jet antidote fix
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MakeCall(0x47A013, &item_d_take_drug_hack1, true);
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MakeCall(0x47A013, (void*)0x47A168, true);
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dlogr(" Done", DL_INIT);
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//}
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+2
-3
@@ -133,7 +133,7 @@ void CritLoad() {
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}
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}
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}
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dlogr("Completed critical hit table", DL_CRITICALS);
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dlogr("Completed critical hit table.", DL_CRITICALS);
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}
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#define SetEntry(a,b,c,d,e) defaultTable[a*9*6 + b*6 + c].values[d]=e;
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@@ -143,12 +143,11 @@ void CritInit() {
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if(!mode) return;
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dlog("Initilizing critical table override.", DL_INIT);
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dlog("Initializing critical table override.", DL_INIT);
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critTable=new CritStruct[CritTableSize];
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playerCrit=&critTable[6*9*38];
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SafeWrite32(0x423F96, (DWORD)playerCrit);
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SafeWrite32(0x423FB3, (DWORD)critTable);
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dlog(". ", DL_INIT);
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if(mode==2 || mode==3) {
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CritStruct* defaultTable=(CritStruct*)_crit_succ_eff;
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@@ -212,7 +212,7 @@ void ExplosionLightingInit() {
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MakeCall(0x411AB4, &explosion_effect_hook, true); // required for explosions_metarule
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if (GetPrivateProfileIntA("Misc", "ExplosionsEmitLight", 0, ini)) {
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dlog("Initing Explosion changes.", DL_INIT);
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dlog("Applying Explosion changes.", DL_INIT);
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lightingEnabled = true;
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MakeCall(0x4118E1, &ranged_attack_lighting_fix, true);
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MakeCall(0x410A4A, &fire_dance_lighting_fix1, true);
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@@ -91,7 +91,7 @@ static void _stdcall RunSpecificHookScript(sHookScript *hook) {
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static void _stdcall RunHookScript(DWORD hook) {
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if (hooks[hook].size()) {
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dlog_f("Running hook %d, which has %0d entries attached\r\n", DL_HOOK, hook, hooks[hook].size());
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dlog_f("Running hook %d, which has %0d entries attached\n", DL_HOOK, hook, hooks[hook].size());
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cRet=0;
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for(int i=hooks[hook].size()-1;i>=0;i--) RunSpecificHookScript(&hooks[hook][i]);
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} else {
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@@ -1106,7 +1106,7 @@ void _stdcall RegisterHook( DWORD script, DWORD id, DWORD procNum )
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}
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sScriptProgram *prog = GetGlobalScriptProgram(script);
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if (prog) {
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dlog_f("Global script %08x registered as hook id %d\r\n", DL_HOOK, script, id);
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dlog_f("Global script %08x registered as hook id %d\n", DL_HOOK, script, id);
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sHookScript hook;
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hook.prog = *prog;
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hook.callback = procNum;
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@@ -1308,7 +1308,7 @@ static void HookScriptInit2() {
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call db_free_file_list_
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}
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dlogr("Finished loading hook scripts", DL_HOOK|DL_INIT);
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dlogr("Finished loading hook scripts.", DL_HOOK|DL_INIT);
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}
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void HookScriptClear() {
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@@ -90,7 +90,7 @@ static void _stdcall SaveGame2() {
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char buf[MAX_PATH];
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GetSavePath(buf, "gv");
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dlog_f("Saving game: %s\r\n", DL_MAIN, buf);
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dlog_f("Saving game: %s\n", DL_MAIN, buf);
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DWORD size, unused = 0;
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HANDLE h = CreateFileA(buf, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0);
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@@ -177,7 +177,7 @@ static void _stdcall LoadGame2_Before() {
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char buf[MAX_PATH];
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GetSavePath(buf, "gv");
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dlog_f("Loading save game: %s\r\n", DL_MAIN, buf);
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dlog_f("Loading save game: %s\n", DL_MAIN, buf);
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ClearGlobals();
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HANDLE h = CreateFileA(buf, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
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+1
-1
@@ -36,7 +36,7 @@ void dlog(const char* a, int type) {
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}
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void dlogr(const char* a, int type) {
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if (IsDebug && (type == DL_MAIN || (type & DebugTypes))) {
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Log << a << "\r\n";
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Log << a << "\n";
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Log.flush();
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}
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}
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@@ -368,7 +368,7 @@ void PartyControlInit() {
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if (strlen(ptr) > 0)
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Chars.push_back((WORD)strtoul(ptr, 0, 0));
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}
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dlog_f(" Mode %d, Chars read: %d.", DL_INIT, Mode, Chars.size());
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dlog_f(" Mode %d, Chars read: %d.\n", DL_INIT, Mode, Chars.size());
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HookCall(0x46EBEE, &FidChangeHook);
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@@ -380,7 +380,7 @@ void PartyControlInit() {
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HookCall(0x4124F1, &pc_flag_toggle_hook);
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HookCall(0x41279A, &pc_flag_toggle_hook);
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} else
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dlog(" Disabled.", DL_INIT);
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dlogr(" Disabled.", DL_INIT);
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}
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void __stdcall PartyControlReset() {
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@@ -1011,7 +1011,7 @@ static DWORD __stdcall GetGlobalExportedVarPtr(const char* name) {
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return 0;
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}
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static DWORD __stdcall CreateGlobalExportedVar(DWORD scr, const char* name) {
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//dlog_f("\nTrying to export variable %s (%d)\r\n", DL_MAIN, name, isGlobalScriptLoading);
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//dlog_f("\nTrying to export variable %s (%d)\n", DL_MAIN, name, isGlobalScriptLoading);
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std::string str(name);
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globalExportedVars[str] = sExportedVar(); // add new
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return 1;
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@@ -1203,8 +1203,8 @@ void ScriptExtenderSetup() {
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modifiedIni = GetPrivateProfileIntA("Main", "ModifiedIni", 0, ini);
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dlogr("Adding additional opcodes", DL_SCRIPT);
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if(AllowUnsafeScripting) dlogr(" Unsafe opcodes enabled", DL_SCRIPT);
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else dlogr(" Unsafe opcodes disabled", DL_SCRIPT);
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if(AllowUnsafeScripting) dlogr(" Unsafe opcodes enabled.", DL_SCRIPT);
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else dlogr(" Unsafe opcodes disabled.", DL_SCRIPT);
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arraysBehavior = GetPrivateProfileIntA("Misc", "arraysBehavior", 1, ini);
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if (arraysBehavior > 0) {
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@@ -1643,7 +1643,7 @@ void LoadGlobalScripts() {
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lea eax, filenames
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call db_free_file_list_
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}
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dlogr("Finished loading global scripts", DL_SCRIPT|DL_INIT);
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dlogr("Finished loading global scripts.", DL_SCRIPT|DL_INIT);
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//ButtonsReload();
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}
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+13
-15
@@ -800,9 +800,8 @@ static void DllMain2() {
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DWORD tmp;
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dlogr("In DllMain2", DL_MAIN);
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dlogr("Running BugsInit.", DL_INIT);
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dlogr("Running BugsInit().", DL_INIT);
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BugsInit();
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dlogr(" Done", DL_INIT);
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if (GetPrivateProfileIntA("Speed", "Enable", 0, ini)) {
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dlog("Applying speed patch.", DL_INIT);
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@@ -1047,8 +1046,10 @@ static void DllMain2() {
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dlog(".", DL_INIT);
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SkillsInit();
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dlog(".", DL_INIT);
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dlogr(" Done", DL_INIT);
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//Ray's combat_p_proc fix
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dlog("Applying combat_p_proc fix.", DL_INIT);
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SafeWrite32(0x0425253, ((DWORD)&Combat_p_procFix) - 0x0425257);
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SafeWrite8(0x0424dbc, 0xE9);
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SafeWrite32(0x0424dbd, 0x00000034);
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@@ -1057,7 +1058,6 @@ static void DllMain2() {
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//if (GetPrivateProfileIntA("Misc", "WorldMapCitiesListFix", 0, ini)) {
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dlog("Applying world map cities list patch.", DL_INIT);
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SafeWrite32(0x004C04BA, ((DWORD)&ScrollCityListHook) - 0x004C04BE);
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SafeWrite32(0x004C04C9, ((DWORD)&ScrollCityListHook) - 0x004C04CD);
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SafeWrite32(0x004C4A35, ((DWORD)&ScrollCityListHook) - 0x004C4A39);
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@@ -1146,7 +1146,7 @@ static void DllMain2() {
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npcautolevel = GetPrivateProfileIntA("Misc", "NPCAutoLevel", 0, ini) != 0;
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if (npcautolevel) {
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dlog("Applying npc autolevel patch.", DL_INIT);
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dlog("Applying NPC autolevel patch.", DL_INIT);
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SafeWrite8(0x495CFB, 0xEB); // jmps 0x495D28 (skip random check)
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dlogr(" Done", DL_INIT);
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}
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@@ -1288,17 +1288,18 @@ static void DllMain2() {
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dlogr("Running TilesInit().", DL_INIT);
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TilesInit();
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dlogr("Applying main menu text patch", DL_INIT);
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dlogr("Running CreditsInit().", DL_INIT);
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CreditsInit();
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if (GetPrivateProfileIntA("Misc", "UseScrollingQuestsList", 0, ini)) {
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dlog("Applying quests list patch ", DL_INIT);
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dlog("Applying quests list patch.", DL_INIT);
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QuestListInit();
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dlogr(" Done", DL_INIT);
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}
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dlog("Applying premade characters patch", DL_INIT);
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dlog("Applying premade characters patch.", DL_INIT);
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PremadeInit();
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dlogr(" Done", DL_INIT);
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dlogr("Running SoundInit().", DL_INIT);
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SoundInit();
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@@ -1310,9 +1311,8 @@ static void DllMain2() {
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ConsoleInit();
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if (GetPrivateProfileIntA("Misc", "ExtraSaveSlots", 0, ini)) {
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dlog("Running EnableSuperSaving()", DL_INIT);
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dlogr("Running EnableSuperSaving().", DL_INIT);
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EnableSuperSaving();
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dlogr(" Done", DL_INIT);
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}
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switch (GetPrivateProfileIntA("Misc", "SpeedInterfaceCounterAnims", 0, ini)) {
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@@ -1440,9 +1440,8 @@ static void DllMain2() {
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dlogr(" Done", DL_INIT);
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}
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dlog("Running InventoryInit.", DL_INIT);
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dlogr("Running InventoryInit().", DL_INIT);
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InventoryInit();
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dlogr(" Done", DL_INIT);
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if (tmp = GetPrivateProfileIntA("Misc", "MotionScannerFlags", 1, ini)) {
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dlog("Applying MotionScannerFlags patch.", DL_INIT);
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@@ -1468,7 +1467,7 @@ static void DllMain2() {
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dlogr(" Done", DL_INIT);
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}
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dlog("Initing main menu patches.", DL_INIT);
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dlog("Applying main menu patches.", DL_INIT);
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MainMenuInit();
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dlogr(" Done", DL_INIT);
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@@ -1476,13 +1475,12 @@ static void DllMain2() {
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SafeWrite8(0x499518, 0xc3);
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}
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dlog("Initing AI patches.", DL_INIT);
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dlog("Applying AI patches.", DL_INIT);
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AIInit();
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dlogr(" Done", DL_INIT);
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dlog("Initing AI control.", DL_INIT);
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dlogr("Initializing AI control.", DL_INIT);
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PartyControlInit();
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dlogr(" Done", DL_INIT);
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//HookCall(0x413105, explosion_crash_fix_hook);//test for explosives
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//SafeWrite32(0x413034, (DWORD)&explosion_crash_fix_hook);
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+1
-1
@@ -55,7 +55,7 @@ T SimplePatch(DWORD *addrs, int numAddrs, const char* iniSection, const char* in
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value = minValue;
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else if (value > maxValue)
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value = maxValue;
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sprintf(msg, "Applying patch: %s = %d.", iniKey, value);
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_snprintf_s(msg, sizeof msg, _TRUNCATE, "Applying patch: %s = %d.", iniKey, value);
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dlog((const char *)msg, DL_INIT);
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for (int i=0; i<numAddrs; i++)
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SafeWrite<T>(addrs[i], (T)value);
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