Headers update

- Synced a small number of defines from RPU headers
- Removed duplicate defines from define_lite
This commit is contained in:
phobos2077
2023-07-30 22:24:44 +02:00
parent f0ec82923d
commit 5d7015bbb5
3 changed files with 13 additions and 15 deletions
+2 -1
View File
@@ -6,6 +6,7 @@
#define obj_name_safe(obj) (obj_name(obj) if obj else "(null)")
#define get_active_weapon(critter) critter_inven_obj(critter, (2 - active_hand) if critter == dude_obj else INVEN_TYPE_RIGHT_HAND)
#define obj_can_hear_and_shoot_obj(critter, target) (obj_can_hear_obj(critter, target) and obj_blocking_line(critter, tile_num(target), BLOCKING_TYPE_SHOOT) == target)
#define obj_has_lof_to_obj(critter, target) (obj_blocking_line(critter, tile_num(target), BLOCKING_TYPE_SHOOT) == target)
#define obj_can_hear_and_shoot_obj(critter, target) (obj_can_hear_obj(critter, target) and obj_has_lof_to_obj(critter, target))
#endif