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Removed AdditionalWeaponAnims from ddraw.ini (always enabled)
Updated version number.
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@@ -488,7 +488,7 @@
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-1 - combat ends abruptly (by script or by pressing Enter during PC turn)
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-2 - combat ends normally (hook always runs at the end of combat)
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Critter arg1 - critter doing the turn
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bool arg2 - 1 at the start/end of the player's turn after loading a game saved in combat mode, 0 otherwise
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int arg2 - 1 at the start/end of the player's turn after loading a game saved in combat mode, 0 otherwise
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int ret0 - pass 1 at the start of turn to skip the turn, pass -1 at the end of turn to force end of combat
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```
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