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AllowDShowSound improvements from Mr.Stalin:
* Added volume control support for alternative sound files. * Added mode 2 to play alternative music files even if original acm files are not present in the music folder. * Added AllowDShowMovies option to separate avi files playback from enabling DX9 mode. * Fixed initialization bug when DX9 mode is disabled. * Small refactoring on ASM code. Added missing FadeMultiplier option to ddraw.ini.
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@@ -17,7 +17,8 @@ NumSoundBuffers=0
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;Set to 1 to allow attaching sound files to combat float messages
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AllowSoundForFloats=1
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;Set to 1 to automatically search for alternative formats when Fallout tries to play an acm
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;Set to 1 to automatically search for alternative formats (mp3/wma/wav) when Fallout tries to play an acm
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;Set to 2 to play alternative music files even if original acm files are not present in the music folder
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;This does not effect the play_sfall_sound and stop_sfall_sound script functions
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AllowDShowSound=0
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@@ -70,6 +71,14 @@ GPUBlt=0
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;Requires graphics mode 4 or 5, and GPUBlt set to 1
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Use32BitHeadGraphics=0
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;Set to 1 to automatically search for alternative avi video files when Fallout tries to play the game movies
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;Requires graphics mode 4 or 5
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AllowDShowMovies=0
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;Fade effect time length percentage modifier
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;Default is 100. Larger values make it slower, smaller values make it faster
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FadeMultiplier=100
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Input]
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;Set to 1 to enable the mouse scroll wheel to scroll through inventory, barter, and loot screens
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