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Edited the documents for set_world_map_heal_time
Minor code edits to Worldmap.cpp.
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@@ -1149,6 +1149,14 @@ sfall_funcX metarule functions
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- `frame`: frame number, the first frame starts from zero
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- `rotation`: rotation to get the frame for, useful when reading FRM files by path
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----
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#### set_worldmap_heal_time
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`void sfall_func1("set_worldmap_heal_time", int minutes)`
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- Sets the time interval in minutes for healing during world map travel
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- Passing 0 will revert to 1 second in real time (vanilla engine behavior)
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- Passing -1 will disable healing during travel
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- The time interval will be reset each time the player reloads the game
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****
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_See other documentation files (arrays.md, hookscripts.md) for related functions reference._
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