mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Edited the documents for set_world_map_heal_time
Minor code edits to Worldmap.cpp.
This commit is contained in:
@@ -1425,15 +1425,17 @@
|
||||
macro: sfall.h
|
||||
- name: set_rest_heal_time
|
||||
detail: void set_rest_heal_time(int time)
|
||||
doc: 'Sets the time interval in minutes for healing during resting. The default is 180. Note: The interval will be reset each time the player reloads the game.'
|
||||
doc: |
|
||||
Sets the time interval in minutes for healing during resting. The default is 180
|
||||
- the time interval will be reset each time the player reloads the game
|
||||
macro: sfall.h
|
||||
- name: set_worldmap_heal_time
|
||||
detail: void set_worldmap_heal_time(int time)
|
||||
doc: |
|
||||
Sets the time interval in minutes for healing during worldmap travel.
|
||||
- passing 0 will revert to 1 second per real time (vanilla behavior)
|
||||
Sets the time interval in minutes for healing during world map travel
|
||||
- passing 0 will revert to 1 second in real time (vanilla engine behavior)
|
||||
- passing -1 will disable healing during travel
|
||||
- the interval will be reset each time the player reloads the game
|
||||
- the time interval will be reset each time the player reloads the game
|
||||
macro: sfall.h
|
||||
- name: set_rest_mode
|
||||
detail: void set_rest_mode(int flags)
|
||||
|
||||
Reference in New Issue
Block a user