diff --git a/artifacts/example_mods/AmmoMod/gl_ammomod.int b/artifacts/example_mods/AmmoMod/gl_ammomod.int index 3572190c..2730de62 100644 Binary files a/artifacts/example_mods/AmmoMod/gl_ammomod.int and b/artifacts/example_mods/AmmoMod/gl_ammomod.int differ diff --git a/artifacts/example_mods/AmmoMod/gl_ammomod.ssl b/artifacts/example_mods/AmmoMod/gl_ammomod.ssl index 144cf495..b5742868 100644 --- a/artifacts/example_mods/AmmoMod/gl_ammomod.ssl +++ b/artifacts/example_mods/AmmoMod/gl_ammomod.ssl @@ -46,12 +46,12 @@ end procedure start begin if game_loaded then begin ammoIni := get_ini_setting("ddraw.ini|Misc|DamageFormula"); - switch (ammoIni) begin - case 1: ammoIni := "AmmoGlovz.ini"; - case 2: ammoIni := "AmmoGlovz.ini"; - case 5: ammoIni := "AmmoYAAM.ini"; - default: ammoIni := "AmmoMod.ini"; - end + if (ammoIni == 1 or ammoIni == 2) then + ammoIni := "AmmoGlovz.ini"; + else if (ammoIni == 5) then + ammoIni := "AmmoYAAM.ini"; + else + ammoIni := "AmmoMod.ini"; enabled := get_ini_setting(ammoIni + "|1|pid"); if (enabled > 0) then call set_ammo_mod;