mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Renamed some object flags
This commit is contained in:
@@ -130,12 +130,12 @@
|
||||
detail: get_stat_min(int stat, bool who = False)
|
||||
doc: |
|
||||
- Returns the minimum set value of the specified stat (see `set_stat_min` functions)
|
||||
- who: 0 (`false`) or omitting the argument - returns the value of the player, 1 (true) - returns the value set for other critters
|
||||
- who: 0 (`False`) or omitting the argument - returns the value of the player, 1 (`True`) - returns the value set for other critters
|
||||
- name: get_stat_max
|
||||
detail: get_stat_max(int stat, bool who = False)
|
||||
doc: |
|
||||
- Returns the maximum set value of the specified stat (see `set_stat_max` functions)
|
||||
- who: 0 (`false`) or omitting the argument - returns the value of the player, 1 (true) - returns the value set for other critters
|
||||
- who: 0 (`False`) or omitting the argument - returns the value of the player, 1 (`True`) - returns the value set for other critters
|
||||
|
||||
- name: Alter min/max
|
||||
doc: The `set_stat_max/min` functions can be used to set the valid ranges on stats. Values returned by `get_current_stat` will be clamped to this range. The `set_pc_` function only affects the player, the `set_npc_` functions only affects other critters, and the `set_` functions affects both.
|
||||
@@ -1680,7 +1680,7 @@
|
||||
- winName: the window name, assigned to the window by the `CreateWin/create_win` function
|
||||
- winID: the ID number of the interface or script window obtained with the `get_window_under_mouse` function, or 0 for the current game interface
|
||||
- flag: the flag to change (see `WIN_FLAG_*` constants in `define_extra.h`)
|
||||
- value: `true` - set the flag, `false` - unset the flag
|
||||
- value: `True` - set the flag, `False` - unset the flag
|
||||
macro: sfall.h
|
||||
|
||||
- name: win_fill_color
|
||||
@@ -1925,5 +1925,5 @@
|
||||
|
||||
- name: obj_is_openable
|
||||
detail: bool obj_is_openable(object obj)
|
||||
doc: Returns True if the object is openable (i.e. has an opening/closing animation)
|
||||
doc: Returns True if the object is openable (i.e. has an opening/closing animation), False otherwise
|
||||
macro: sfall.h
|
||||
|
||||
Reference in New Issue
Block a user