Moved the code of MultiHexFix to Bugs.cpp, and removed it from ddraw.ini.

Optimized AnimationsAtOnceLimit.cpp using Crafty's method, which made the DLL about 10KB less in size.
This commit is contained in:
NovaRain
2016-02-18 15:25:56 +08:00
parent 7bd3bd4128
commit 56009e1634
5 changed files with 239 additions and 318 deletions
+1 -4
View File
@@ -1,5 +1,5 @@
;sfall configuration settings
;v3.7a
;v3.7b
[Main]
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
@@ -429,9 +429,6 @@ RemoveCriticalTimelimits=0
;Set to 1 to enable party members with level 6 protos to reach level 6
NPCStage6Fix=0
;Set to 1 to fix the problem with melee weapon equiped npcs being unable to attack multi-hex critters
MultiHexPathingFix=1
;Change the colour of the font used on the main menu for the Fallout/sfall version number
;It's the last byte ('3c' by default,) that picks the colour used. The first byte supplies additional flags
;MainMenuFontColour=0x0600003c