Edited some wording in ddraw.ini and Enums.h

This commit is contained in:
NovaRain
2020-02-07 10:03:16 +08:00
parent a3f22b67d8
commit 537bea45c0
3 changed files with 12 additions and 11 deletions
+3 -3
View File
@@ -119,7 +119,7 @@ ActionPointsBar=0
;The resolution of hi-res patch must be set to at least 890x720
ExpandWorldMap=0
;Set to 1 to enable drawing a dotted line when traveling on the world map (similar to Fallout 1)
;Set to 1 to draw a dotted line while traveling on the world map (similar to Fallout 1)
WorldMapTravelMarkers=0
;Uncomment these lines to change the appearance of the markers
;The color index in Fallout default palette (valid range: 1..255; default is 134)
@@ -262,11 +262,11 @@ UseFileSystemOverride=0
;Modified: master_patches > critter_patches > patchXXX.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
DataLoadOrderPatch=1
;Set to 1 to enable loading alternative dialog msg files from text\<language>\dialog_female\ for female PC
;Set to 1 to load alternative dialog msg files from text\<language>\dialog_female\ for female PC
;Set to 2 to also load subtitle files from text\<language>\cuts_female\ for female PC
FemaleDialogMsgs=0
;Set to 1 to enable using the special '^' character in dialog msg files to specify the alternative text
;Set to 1 to allow using the special '^' character in dialog msg files to specify the alternative text
;that will be displayed in the dialogue based on the player's gender
;The text must be enclosed in angle brackets (example: <MaleText^FemaleText>)
DialogGenderWords=0