Improved the fix in previous commit.

* now ignoring the inv capacity only happens in combat for preventing
AI inf loop. The vanilla behavior still applies outside of combat.
* added a correct message for NPC not being able to pick up an item.
This commit is contained in:
NovaRain
2019-05-18 11:09:04 +08:00
parent fa1e5eddc9
commit 520f939afa
2 changed files with 33 additions and 4 deletions
+1
View File
@@ -10,6 +10,7 @@ SaveSfallDataFail=ERROR saving extended savegame information! Check if other pro
PartyLvlMsg=Lvl:
PartyACMsg=AC:
PartyAddictMsg=Addict
NPCPickupFail=%s cannot pick up the item.
[AppearanceMod]
RaceText=Race