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Some code refactoring
Added a value of 2 to TextureFilter option.
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@@ -751,7 +751,7 @@ optional arguments:
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- x/y: offset relative to the top-left corner of the window
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optional arguments:
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- frame: frame number, the first frame starts from zero
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- param: an array which specifies additional parameters:
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- param: an array which specifies additional parameters, where:
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index 0 - sprite direction for multi-directional FRM
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index 1/index 2 - the new width/height to scale the image to. Pass -1 to use the original width/height
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