Fixed broken return values in HOOK_FINDTARGET.

Changed the two arguments for obj_under_cursor to bool.
This commit is contained in:
NovaRain
2018-11-04 09:06:31 +08:00
parent 60054c9977
commit 4ae4d6dff0
3 changed files with 9 additions and 16 deletions
+4 -4
View File
@@ -542,10 +542,10 @@ Some utility/math functions are available:
> object sfall_func0("dialog_obj")
- returns the object (critter) the player is having a conversation or bartering with
> object sfall_func2("obj_under_cursor", int crSwitch, int inclDude)
- returns the object under the cursor
- crSwitch must be -1 or 1: -1 - checks items/critters/scenery/walls, 1 - only checks critters and ignores their cover (roof tiles, walls, scenery, etc.)
- passing 0 to the inclDude argument will ignore dude_obj
> object sfall_func2("obj_under_cursor", bool crSwitch, bool inclDude)
- returns the object under the cursor on the main game screen
- crSwitch: True - only checks critters and ignores their cover (roof tiles, walls, scenery, etc.), False - checks all objects (can't check critters under objects)
- passing False to the inclDude argument will ignore dude_obj
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