Minor edits to ItemCounterAutoCaps

This commit is contained in:
NovaRain
2024-05-23 17:01:21 +08:00
parent 08a5f86cd8
commit 48916137ae
4 changed files with 19 additions and 23 deletions
+2 -1
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@@ -662,7 +662,8 @@ ReloadReserve=-1
;Set to 1 to change the counter in the 'Move Items' window to start with maximum number, except in the barter screen ;Set to 1 to change the counter in the 'Move Items' window to start with maximum number, except in the barter screen
ItemCounterDefaultMax=0 ItemCounterDefaultMax=0
;Set to 1 to enable caps auto-balancing: when dragging caps between tables in the barter screen, 'Move Items' window will be shown with correct number pre-filled that balances the tables ;Set to 1 to enable money/caps auto-balancing in the barter screen
;When moving money/caps to or from the table, the 'Move Items' window will be pre-filled with the correct balancing amount
ItemCounterAutoCaps=0 ItemCounterAutoCaps=0
;Set to 1 to leave the music playing in dialogue with talking heads ;Set to 1 to leave the music playing in dialogue with talking heads
-1
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@@ -23,7 +23,6 @@
*/ */
#include "Enums.h" #include "Enums.h"
#include "GamePids.h"
#include "FunctionOffsets.h" #include "FunctionOffsets.h"
#include "Structs.h" #include "Structs.h"
#include "EngineUtils.h" #include "EngineUtils.h"
+3 -6
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@@ -9,7 +9,7 @@
namespace sfall namespace sfall
{ {
static DWORD lastTableCostPC; // keep last cost for pc static DWORD lastTableCostPC; // keep last cost for pc
static DWORD lastTableCostNPC; static DWORD lastTableCostNPC;
@@ -55,11 +55,6 @@ static DWORD __fastcall BarterPriceHook_Script(fo::GameObject* source, fo::GameO
cost = rets[0]; // new cost for npc cost = rets[0]; // new cost for npc
} }
} }
if (isPCHook) {
lastTableCostPC = cost;
} else {
lastTableCostNPC = cost;
}
EndHook(); EndHook();
return cost; return cost;
} }
@@ -74,6 +69,7 @@ static void __declspec(naked) BarterPriceHook() {
call BarterPriceHook_Script; // edx - target call BarterPriceHook_Script; // edx - target
pop ecx; pop ecx;
pop edx; pop edx;
mov lastTableCostNPC, eax;
retn; retn;
} }
} }
@@ -89,6 +85,7 @@ static void __declspec(naked) PC_BarterPriceHook() {
call BarterPriceHook_Script; call BarterPriceHook_Script;
pop ecx; pop ecx;
pop edx; pop edx;
mov lastTableCostPC, eax;
retn; retn;
} }
} }
+14 -15
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@@ -621,17 +621,16 @@ end:
static long CalculateSuggestedMoveCount(fo::GameObject* item, long maxQuantity, bool fromPlayer, bool fromInventory) { static long CalculateSuggestedMoveCount(fo::GameObject* item, long maxQuantity, bool fromPlayer, bool fromInventory) {
// This is an exact copy of logic from https://github.com/alexbatalov/fallout2-ce/pull/311 // This is an exact copy of logic from https://github.com/alexbatalov/fallout2-ce/pull/311
if (item->protoId == fo::PID_BOTTLE_CAPS && !fo::var::dialog_target_is_party) { if (item->protoId == fo::PID_BOTTLE_CAPS && !fo::var::dialog_target_is_party) {
// Calculate change money automatically // Calculate change money automatically
long totalCostPlayer; long totalCostPlayer, totalCostNpc;
long totalCostNpc;
BarterPriceHook_GetLastCosts(totalCostPlayer, totalCostNpc); BarterPriceHook_GetLastCosts(totalCostPlayer, totalCostNpc);
// Actor's balance: negative - the actor must add money to balance the tables and vice versa // Actor's balance: negative - the actor must add money to balance the tables and vice versa
long balance = fromPlayer ? totalCostPlayer - totalCostNpc : totalCostNpc - totalCostPlayer; long balance = fromPlayer ? totalCostPlayer - totalCostNpc : totalCostNpc - totalCostPlayer;
if ((balance < 0 && fromInventory) || (balance > 0 && !fromInventory)) { if ((balance < 0 && fromInventory) || (balance > 0 && !fromInventory)) {
return min(std::abs(balance), maxQuantity); return min(std::abs(balance), maxQuantity);
} }
} }
return 1; return 1;
} }
@@ -675,11 +674,11 @@ static void __declspec(naked) do_move_timer_hack() {
__asm { __asm {
push ecx; push ecx;
push ebp; // max push ebp; // max
mov edx, dword ptr[esp + 32]; // return address mov edx, dword ptr [esp + 32]; // return address
mov ecx, dword ptr[esp + 20]; // item, potentially mov ecx, dword ptr [esp + 20]; // item, potentially
call CalculateDefaultMoveCount; call CalculateDefaultMoveCount;
mov ebx, eax; mov ebx, eax;
pop ecx; pop ecx;
retn; retn;
} }
} }
@@ -811,8 +810,8 @@ void Inventory::init() {
skipFromContainer = IniReader::GetConfigInt("Input", "FastMoveFromContainer", 0); skipFromContainer = IniReader::GetConfigInt("Input", "FastMoveFromContainer", 0);
} }
itemCounterDefaultMax = IniReader::GetConfigInt("Misc", "ItemCounterDefaultMax", 0); itemCounterDefaultMax = (IniReader::GetConfigInt("Misc", "ItemCounterDefaultMax", 0) != 0);
itemCounterAutoCaps = IniReader::GetConfigInt("Misc", "ItemCounterAutoCaps", 0); itemCounterAutoCaps = (IniReader::GetConfigInt("Misc", "ItemCounterAutoCaps", 0) != 0);
if (itemCounterDefaultMax || itemCounterAutoCaps) { if (itemCounterDefaultMax || itemCounterAutoCaps) {
MakeCall(0x4768A3, do_move_timer_hack); MakeCall(0x4768A3, do_move_timer_hack);
} }