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Code edits to ScriptExtender.cpp
Updated FalloutStructs.h and ddraw.ini.
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@@ -808,7 +808,7 @@ HideObjIsNullMsg=0
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;Has pretty nasty side effects when saving/reloading, so don't use for regular gameplay
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DontDeleteProtos=0
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;Set to 1 to force sfall to search for global scripts every time the game loads rather than only the first time
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;Set to 1 to force sfall to search for global/hook scripts every time the game loads rather than only the first time
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AlwaysFindScripts=0
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;Set to 1 to force critters to display combat float messages
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