Added a fixed implementation of the tile_num_beyond_ function

Removed the code of multihex critter self-hit fix from BugFixes.cpp.
(now fixed properly with the aforementioned implementation)
This commit is contained in:
NovaRain
2021-03-28 00:54:04 +08:00
parent 59a1332af5
commit 454e9bde73
13 changed files with 203 additions and 44 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ UseCommandLine=0
;If DataLoadOrderPatch is enabled, the data load order is:
;master_patches > critter_patches > PatchFileXX > patchXXX.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
;Paths to folders and Fallout .dat files are supported. The available range for PatchFile option names is from 0 to 99
;The greater numbers take precedence over lesser numbers
;Larger numbers take precedence over smaller numbers (same as patchXXX.dat)
;PatchFile0=mods\RP_data
;Path to the folder in which the game will automatically search and load custom files (by *.dat mask, including folders)