Renamed DialogFemaleMsgFile to FemaleDialogMsgs, and added its description to ddraw.ini.

Added additional notes for the new functionality of ExtraGameMsgFileList to documents.
This commit is contained in:
NovaRain
2018-07-24 12:07:02 +08:00
parent f368973299
commit 44d668f50b
4 changed files with 11 additions and 8 deletions
+6
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@@ -195,6 +195,9 @@ WorldMapSlots=0
;Modified: master_patches > critter_patches > patchXXX.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
DataLoadOrderPatch=0
;Set to 1 to enable loading alternative dialog msg files from text/language/dialog_female/ for female PC
FemaleDialogMsgs=0
;To change the default and starting player models, uncomment the next four lines.
;The default models can also be changed ingame via script
;MaleStartModel=hmwarr
@@ -560,6 +563,9 @@ CarChargingFix=1
InstantWeaponEquip=0
;To add additional game msg files, uncomment the next line and set a comma delimited list of filenames without .msg extension
;By default, the files will have consecutive numbers assigned beginning with 0
;You can use the syntax 'filename : number' to manually assign numbers to specific msg files, with each pair separated by a comma
;If a file after the specified pair does not have a number assigned, it will have the next consecutive number from the last pair
;You need to use the message_str_game script function to get messages from the files
;ExtraGameMsgFileList=