Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets.

Set DataLoadOrderPatch to be enabled by default, for preventing partial of a game crash issue due to unusual game folder setup. #136
This commit is contained in:
NovaRain
2018-04-13 11:06:21 +08:00
parent 1c6729a25f
commit 4194feafdf
3 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -184,10 +184,10 @@ WorldMapSlots=0
;PatchFile=patch%03d.dat
;MultiPatches=0
;Set to 1 to enable the modified data load order for the engine to find game data
;Set to 1 to use the modified data load order for the engine to find game data
;Original: patchXXX.dat > critter_patches > critter_dat > f2_res_patches > f2_res_dat > master_patches > master_dat
;Modified: master_patches > critter_patches > patchXXX.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
DataLoadOrderPatch=0
DataLoadOrderPatch=1
;To change the default and starting player models, uncomment the next four lines.
;The default models can also be changed ingame via script