mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Added loading sfall.dat resource file
* localized sfall_XX.dat is also supported. Minor code refactoring in ScriptExtender.cpp. Minor edit to sfall function notes.
This commit is contained in:
@@ -969,8 +969,7 @@ sfall_funcX metarule functions
|
||||
- Overrides the name of the script object that was set from **scrname.msg**
|
||||
- The changed name will be reset each time the player leaves the map or reloads the game
|
||||
- Passing an empty string ("") to the `name` argument or omitting it will allow the game to get the name for the object from pro_*.msg files
|
||||
- The function can override the name only once for the same object until reset
|
||||
- __NOTE:__ this function is intended for use in normal game scripts
|
||||
- __NOTE:__ this function is intended for use in normal game scripts and overrides the name only once for the same object until reset
|
||||
|
||||
|
||||
****
|
||||
|
||||
Reference in New Issue
Block a user