Backported FO1 worldmap features from 4.x

* WorldMapTravelMarkers, WorldMapTerrainInfo options.
* set_terrain_name, set_town_title script functions.
This commit is contained in:
NovaRain
2020-01-26 09:26:41 +08:00
parent c9b1a1b583
commit 3b2e23fda6
14 changed files with 545 additions and 3 deletions
+2
View File
@@ -286,6 +286,8 @@
#define set_map_enter_position(tile, elev, rot) sfall_func3("set_map_enter_position", tile, elev, rot)
#define set_object_data(obj, offset, value) sfall_func3("set_object_data", obj, offset, value)
#define set_outline(obj, color) sfall_func2("set_outline", obj, color)
#define set_terrain_name(x, y, name) sfall_func3("set_terrain_name", x, y, name)
#define set_town_title(areaID, title) sfall_func2("set_town_title", areaID, title)
#define set_unique_id(obj) sfall_func1("set_unique_id", obj)
#define set_unjam_locks_time(time) sfall_func1("set_unjam_locks_time", time)
#define set_window_flag(winID, flag, value) sfall_func3("set_window_flag", winID, flag, value)