Backported FO1 worldmap features from 4.x

* WorldMapTravelMarkers, WorldMapTerrainInfo options.
* set_terrain_name, set_town_title script functions.
This commit is contained in:
NovaRain
2020-01-26 09:26:41 +08:00
parent c9b1a1b583
commit 3b2e23fda6
14 changed files with 545 additions and 3 deletions
+14
View File
@@ -89,6 +89,20 @@ AllowDShowMovies=0
;Default is 100. Decrease/increase this value to speed up/slow down fade effects
FadeMultiplier=100
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[Interface]
;Set to 1 to enable drawing a dotted line when traveling on the world map (similar to Fallout 1)
WorldMapTravelMarkers=0
;Uncomment these lines to change the appearance of the markers
;The color index in Fallout default palette (valid range: 1..228; default is 134)
;TravelMarkerColor=134
;The length and spacing of the dots in pixels for each type of terrain in worldmap.txt
;Syntax is 'length:spacing', with each pair separated by a comma (valid range: 1..10; default is 2)
;TravelMarkerStyles=2:2,2:2,2:2,2:2
;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
WorldMapTerrainInfo=0
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[Input]
;Set to 1 to enable the mouse scroll wheel to scroll through the inventory, barter, and loot screens