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Added a fix to the weapon check in the Fast Shot trait
* changed range check to type+range check, the same fix is also applied to FastShotTraitFix. Added more info to the description of FastShotFix option.
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@@ -349,7 +349,8 @@
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#define Stereo16bit (soundstereo bwor sound16bit)
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#define Stereo16bitLoop (soundstereo bwor sound16bit bwor soundloop)
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// Adjust/reduce volume: 0x0000XXXX - max volume, 0x7FFFXXXX - mute
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// Adjust (reduce) volume for soundplay and play_sfall_sound
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// range: 0x0000XXXX (max volume) - 0x7FFFXXXX (mute)
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#define SoundVolume25 (0x20000000)
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#define SoundVolumeHalf (0x40000000)
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#define SoundVolume75 (0x60000000)
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