diff --git a/artifacts/scripting/headers/sfall.h b/artifacts/scripting/headers/sfall.h index 7d989427..6c2f127d 100644 --- a/artifacts/scripting/headers/sfall.h +++ b/artifacts/scripting/headers/sfall.h @@ -211,6 +211,7 @@ #define car_gas_amount sfall_func0("car_gas_amount") #define critter_inven_obj2(obj, type) sfall_func2("critter_inven_obj2", obj, type) +#define display_stats sfall_func0("display_stats") #define exec_map_update_scripts sfall_func0("exec_map_update_scripts") #define get_cursor_mode sfall_func0("get_cursor_mode") #define get_flags(obj) sfall_func1("get_flags", obj) diff --git a/artifacts/scripting/sfall function notes.txt b/artifacts/scripting/sfall function notes.txt index 081f577a..b72c57a8 100644 --- a/artifacts/scripting/sfall function notes.txt +++ b/artifacts/scripting/sfall function notes.txt @@ -425,6 +425,10 @@ Some utility/math functions are available: > void sfall_func1("set_cursor_mode", int mode) - sets the current cursor mode +> void sfall_func0("display_stats") +- displays player stats in the inventory screen display window +- works only in opened inventory + ------------------------ ------ MORE INFO ------- ------------------------