Split one expanded UI patch into 2 and add minimum resolution check

- Rename and split patch into 2: inventory and barter
- Add instructions for inventory patch
- Minor patch code cleanup
This commit is contained in:
phobos2077
2024-05-08 20:42:40 +02:00
parent 31713022db
commit 344a64f9d2
2 changed files with 41 additions and 25 deletions
+8 -3
View File
@@ -133,9 +133,14 @@ WorldMapTravelMarkers=0
;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
WorldMapTerrainInfo=0
;Set to 1 to enable tall trade window with 4 item slots per table instead of 3
;Requires new barter_239.frm and trade_238.frm files in art\intrface\ (included in sfall.dat) to display correctly
InventoryExtraSlots=0
;Set to 1 to enable tall trade/barter window with 4 item slots per table instead of 3
;Requires the high-res patch mode and new barter_239.frm and trade_238.frm files in art\intrface\ (included in sfall.dat)
;The resolution of the hi-res patch must be set to at least 640x528
ExpandedBarter=0
;Set to 1 to enable tall inventory/loot/item select windows with 8 vertical slots instead of 6
;Requires new frms: invbox_473.frm, loot_472.frm and use_472.frm files in art\intrface\ (included in sfall.dat) to display correctly
ExpandedInventory=0
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[Sound]