Backported DisplaySecondWeaponRange option from 'develop' branch.

Improved DisablePipboyAlarm so that when the player press Z key they won't see a blank Pipboy screen.
Simplified the HookCall usages in TimeLimit option.
This commit is contained in:
NovaRain
2018-05-27 16:09:21 +08:00
parent 78a29ad556
commit 334e98c4c1
2 changed files with 43 additions and 12 deletions
+7 -1
View File
@@ -1,5 +1,5 @@
;sfall configuration settings
;v3.8.9
;v3.8.10
[Main]
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
@@ -419,6 +419,9 @@ BonusHtHDamageFix=1
;Set to 1 to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory
DisplayBonusDamage=0
;Set to 1 to display the range of the second attack mode in the inventory when you switch weapon modes in active item slots
DisplaySecondWeaponRange=1
;Modify the maximum number of animations allowed to run on a map. (Default is 32, and the maximum is 127)
AnimationsAtOnceLimit=120
@@ -565,6 +568,9 @@ CanSellUsedGeiger=1
;Set to 1 to fix the issue with being able to charge the car by using cells on other scenary/critters
CarChargingFix=1
;Set to 1 to display the range of the second attack mode in the inventory when you switch weapon modes in active item slots
DisplaySecondWeaponRange=1
;Set to 1 to skip weapon equip/unequip animations when performing various actions
InstantWeaponEquip=0