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Backported DisplaySecondWeaponRange option from 'develop' branch.
Improved DisablePipboyAlarm so that when the player press Z key they won't see a blank Pipboy screen. Simplified the HookCall usages in TimeLimit option.
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+7
-1
@@ -1,5 +1,5 @@
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;sfall configuration settings
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;v3.8.9
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;v3.8.10
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[Main]
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;Change to 1 if you want to use command line args to tell sfall to use another ini file.
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@@ -419,6 +419,9 @@ BonusHtHDamageFix=1
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;Set to 1 to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory
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DisplayBonusDamage=0
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;Set to 1 to display the range of the second attack mode in the inventory when you switch weapon modes in active item slots
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DisplaySecondWeaponRange=1
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;Modify the maximum number of animations allowed to run on a map. (Default is 32, and the maximum is 127)
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AnimationsAtOnceLimit=120
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@@ -565,6 +568,9 @@ CanSellUsedGeiger=1
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;Set to 1 to fix the issue with being able to charge the car by using cells on other scenary/critters
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CarChargingFix=1
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;Set to 1 to display the range of the second attack mode in the inventory when you switch weapon modes in active item slots
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DisplaySecondWeaponRange=1
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;Set to 1 to skip weapon equip/unequip animations when performing various actions
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InstantWeaponEquip=0
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