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Replaced hs_*.int scripts in example mods with normal global scripts with register_hook.
(cherry picked from commit e7e286013f)
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@@ -0,0 +1,20 @@
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procedure start;
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// adjust include paths if needed
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#include "..\..\scripting_docs\headers\sfall.h"
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#include "..\..\scripting_docs\headers\dik.h"
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procedure start begin
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if game_loaded then begin
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register_hook(HOOK_KEYPRESS);
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end else begin
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variable
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event := get_sfall_arg,
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keyDX := get_sfall_arg;
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if (event == 1) and (keyDX == DIK_SEMICOLON) then begin
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tap_key(DIK_CAPITAL);
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tap_key(DIK_A);
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tap_key(DIK_CAPITAL);
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end
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end
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end
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