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Slightly simplified the code of NPCStage6Fix.
Moved NPCsTryToSpendExtraAP to AI.cpp.
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-2
@@ -30,7 +30,7 @@ AllowSoundForFloats=1
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;This does not effect the play_sfall_sound and stop_sfall_sound script functions
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AllowDShowSound=0
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;Set to 1 to override the music path used by default if not present in the cfg
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;Set to 1 to override the music path used by default (i.e. data\sound\music\) if not present in the cfg
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;Set to 2 to overwrite all occurances of the music path
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OverrideMusicDir=2
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@@ -256,7 +256,7 @@ Movie17=credits.mve
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;StartDay=-1
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;To change the limit of the distance away from the player to which you're allowed to scroll the local maps, uncomment the next two lines
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;Defaults are 0x1E0 in the x direction and 0x190 in the y direction.
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;Defaults are 480 in the x direction and 400 in the y direction.
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;Not compatible with the res patch!
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;LocalMapXLimit=480
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;LocalMapYLimit=400
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