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Added ObjCanHearObjFix to ddraw.ini.
Added extra comment for CarChargingFix to ddraw.ini. Edited the description of DisplayName in sfall-mods.ini because of the new BoxBarCount option. Minor edits to hookscripts.txt.
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@@ -401,7 +401,7 @@ This is fired after the default calculation is made.
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Critter arg1 - Watcher object
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Obj arg2 - Target object
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int arg3 - Result of vanilla function: 1 - within perception range, 0 - otherwise
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int arg4 - The type of the called hook: 1 - from the script function obj_can_see_obj, 2 - from the script function obj_can_hear_obj (need option CanHearObjFix enabled), 0 for all other cases
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int arg4 - Type of hook: 1 - when being called from obj_can_see_obj script function, 2 when being called from obj_can_hear_obj script function (need to set ObjCanHearObjFix=1 in ddraw.ini), 0 for all other cases
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int ret1 - overrides the returned result of the function: 0 - not in range (can't see), 1 - in range (will see if not blocked), 2 - forced detection (will see regardless, only used in obj_can_see_obj scripting function which is called by every critter in the game)
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@@ -523,7 +523,7 @@ int ret1 - overrides the animation code (pass -1 if you want to skip the ani
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-------------------------------------------
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HOOK_EXPLOSIVETIMER (hs_explosivetimer)
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HOOK_EXPLOSIVETIMER (hs_explosivetimer.int)
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Runs after setting the explosive timer. You can override the result.
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@@ -536,10 +536,10 @@ int ret2 - overrides the result of engine calculation: 0/1 - failure, 2/3 -
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-------------------------------------------
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HOOK_DESCRIPTIONOBJ (hs_descriptionobj)
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HOOK_DESCRIPTIONOBJ (hs_descriptionobj.int)
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Runs when using the examine action icon to display item description. You can override the description of the item.
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An example usage would be to add additional parameters to the description.
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An example usage would be to add an additional description to the item based on player's stats/skills.
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Obj arg1 - the item
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