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Added an additional 'Energy Weapon' flag to ext flags in weapon protos
* it forces the weapon to use EW skill regardless of its damage type. Placed an object with PID 0x5000004 (corpse blood) to the lower z-layer of the tile.
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@@ -31,6 +31,7 @@
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#define WEAPON_BIGGUN 256 // 0x00000100 - Big Gun
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#define WEAPON_2HAND 512 // 0x00000200 - 2Hnd (weapon is two-handed)
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#define WEAPON_ENERGYWEAPON 1024 // 0x00000400 - Energy Weapon (forces weapon to use Energy Weapons skill)
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#define ATKMODE_PRI_NONE 0
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#define ATKMODE_PRI_PUNCH 1 // 0001
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