Added an option about max HP calculation to the stats ini file

Added an update to the HP stats when the map is loaded first time.
Code edits to Animations.cpp.
Minor code edits.
This commit is contained in:
NovaRain
2021-01-24 22:54:20 +08:00
parent 73b0091ec1
commit 2aa77552f5
13 changed files with 349 additions and 51 deletions
+4
View File
@@ -6,6 +6,10 @@
;multi[x] - where x is from 0 to 6, the multiplier of st/pe/en/etc.
;shift[x] - shifts the base stat before the multiplication
[Main]
;Set to 1 to take the bonus values of SPECIAL stats into account when calculating maximum hit points
;Set to 0 for the original behavior (bonus stats do not affect maximum hit points)
HPDependOnBonusStats=0
;max hp
[7]