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Minor edits to FalloutStructs.h
Removed unnecessary AfterAttackCleanup on reset in LoadGameHook.cpp. Fixed Debug build configuration in project file.
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@@ -120,7 +120,7 @@
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#define RMOBJ_RM_MULT_OBJS 4563866
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#define RMOBJ_REPLACE_WEAPON 4658526
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#define RMOBJ_THROW 4266040
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#define RMOBJ_SUB_CONTAINER 4683191 // search and remove the item from a container inside of an inventory
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#define RMOBJ_SUB_CONTAINER 4683191 // search and remove the item from nested containers in the inventory
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// common prototype offsets for get/set_proto_data
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#define PROTO_PID (1)
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