Minor edits to FalloutStructs.h

Removed unnecessary AfterAttackCleanup on reset in LoadGameHook.cpp.
Fixed Debug build configuration in project file.
This commit is contained in:
NovaRain
2019-11-05 09:27:41 +08:00
parent ec4a58e19e
commit 29da6d7071
4 changed files with 17 additions and 22 deletions
+1 -1
View File
@@ -120,7 +120,7 @@
#define RMOBJ_RM_MULT_OBJS 4563866
#define RMOBJ_REPLACE_WEAPON 4658526
#define RMOBJ_THROW 4266040
#define RMOBJ_SUB_CONTAINER 4683191 // search and remove the item from a container inside of an inventory
#define RMOBJ_SUB_CONTAINER 4683191 // search and remove the item from nested containers in the inventory
// common prototype offsets for get/set_proto_data
#define PROTO_PID (1)