Removed misleading parens from functions without args in documents

This commit is contained in:
NovaRain
2026-01-27 16:37:08 +08:00
parent 36df793c46
commit 29b6d4ba10
3 changed files with 98 additions and 98 deletions
+46 -46
View File
@@ -33,7 +33,7 @@
| 0x8242 | `void set_critter_skill_points(int critter, int skill, int value)` |
| 0x8243 | `int get_critter_skill_points(int critter, int skill)` |
| 0x8244 | `void set_available_skill_points(int value)` |
| 0x8245 | `int get_available_skill_points()` |
| 0x8245 | `int get_available_skill_points` |
| 0x8246 | `void mod_skill_points_per_level(int value)` |
|||
| 0x81B4 | `void set_stat_max(int stat, int value)` |
@@ -43,19 +43,19 @@
| 0x81B9 | `void set_npc_stat_max(int stat, int value)` |
| 0x81BA | `void set_npc_stat_min(int stat, int value)` |
|||
| 0x816B | `int input_funcs_available()` |
| 0x816B | `int input_funcs_available` |
| 0x816C | `int key_pressed(int dxScancode)` |
| 0x8162 | `void tap_key(int dxScancode)` |
| 0x821C | `int get_mouse_x()` |
| 0x821D | `int get_mouse_y()` |
| 0x821E | `int get_mouse_buttons()` |
| 0x821F | `int get_window_under_mouse()` |
| 0x821C | `int get_mouse_x` |
| 0x821D | `int get_mouse_y` |
| 0x821E | `int get_mouse_buttons` |
| 0x821F | `int get_window_under_mouse` |
|||
| 0x8163 | `int get_year()` |
| 0x8163 | `int get_year` |
|||
| 0x8164 | `bool game_loaded()` |
| 0x8164 | `bool game_loaded` |
|||
| 0x8165 | `bool graphics_funcs_available()` |
| 0x8165 | `bool graphics_funcs_available` |
| 0x8166 | `int load_shader(string path)` |
| 0x8167 | `void free_shader(int ID)` |
| 0x8168 | `void activate_shader(int ID)` |
@@ -63,7 +63,7 @@
| 0x816D | `void set_shader_int(int ID, string param, int value)` |
| 0x816E | `void set_shader_float(int ID, string param, float value)` |
| 0x816F | `void set_shader_vector(int ID, string param, float f1, float f2, float f3, float f4)` |
| 0x81AD | `int get_shader_version()` |
| 0x81AD | `int get_shader_version` |
| 0x81AE | `void set_shader_mode(int mode)` |
| 0x81B0 | `void force_graphics_refresh(bool enabled)` |
| 0x81B1 | `int get_shader_texture(int ID, int texture)` |
@@ -71,17 +71,17 @@
|||
| 0x816A | `void set_global_script_repeat(int frames)` |
| 0x819B | `void set_global_script_type(int type)` |
| 0x819C | `int available_global_script_types()` |
| 0x819C | `int available_global_script_types` |
|||
| 0x8170 | `bool in_world_map()` |
| 0x8170 | `bool in_world_map` |
|||
| 0x8171 | `void force_encounter(int map)` |
| 0x8229 | `void force_encounter_with_flags(int map, int flags)` |
| 0x822A | `void set_map_time_multi(float multi)` |
|||
| 0x8172 | `void set_world_map_pos(int x, int y)` |
| 0x8173 | `int get_world_map_x_pos()` |
| 0x8174 | `int get_world_map_y_pos()` |
| 0x8173 | `int get_world_map_x_pos` |
| 0x8174 | `int get_world_map_y_pos` |
|||
| 0x8175 | `void set_dm_model(string name)` |
| 0x8176 | `void set_df_model(string name)` |
@@ -113,15 +113,15 @@
| 0x818C | `int get_kill_counter(int critterType)` |
| 0x818D | `void mod_kill_counter(int critterType, int amount)` |
|||
| 0x818E | `int get_perk_owed()` |
| 0x818E | `int get_perk_owed` |
| 0x818F | `void set_perk_owed(int value)` |
| 0x8190 | `int get_perk_available(int perk)` |
|||
| 0x8191 | `int get_critter_current_ap(object critter)` |
| 0x8192 | `void set_critter_current_ap(object critter, int ap)` |
|||
| 0x8193 | `int active_hand()` |
| 0x8194 | `void toggle_active_hand()` |
| 0x8193 | `int active_hand` |
| 0x8194 | `void toggle_active_hand` |
|||
| 0x8195 | `void set_weapon_knockback(object weapon, int type, int/float value)` |
| 0x8196 | `void set_target_knockback(object critter, int type, int/float value)` |
@@ -160,23 +160,23 @@
| 0x81C9 | `void set_critter_pickpocket_mod(object, int max, int mod)` |
| 0x81CA | `void set_base_pickpocket_mod(int max, int mod)` |
|||
| 0x81A3 | `int eax_available()` |
| 0x81A3 | `int eax_available` |
| 0x81A4 | `void set_eax_environment(int environment)` |
|||
| 0x81A5 | `void inc_npc_level(int pid/string name)` |
| 0x8241 | `int get_npc_level(int pid/string name)` |
|||
| 0x81A6 | `int get_viewport_x()` |
| 0x81A7 | `int get_viewport_y()` |
| 0x81A6 | `int get_viewport_x` |
| 0x81A7 | `int get_viewport_y` |
| 0x81A8 | `void set_viewport_x(int view_x)` |
| 0x81A9 | `void set_viewport_y(int view_y)` |
|||
| 0x81AC | `int get_ini_setting(string setting)` |
| 0x81EB | `string get_ini_string(string setting)` |
|||
| 0x81AF | `int get_game_mode()` |
| 0x81AF | `int get_game_mode` |
|||
| 0x81B3 | `int get_uptime()` |
| 0x81B3 | `int get_uptime` |
|||
| 0x81B6 | `void set_car_current_town(int town)` |
|||
@@ -184,16 +184,16 @@
| 0x81BC | `void set_fake_trait(string name, int active, int image, string desc)` |
| 0x81BD | `void set_selectable_perk(string name, int active, int image, string desc)` |
| 0x81BE | `void set_perkbox_title(string title)` |
| 0x81BF | `void hide_real_perks()` |
| 0x81C0 | `void show_real_perks()` |
| 0x81BF | `void hide_real_perks` |
| 0x81C0 | `void show_real_perks` |
| 0x81C1 | `int has_fake_perk(string name/int extraPerkID)` |
| 0x81C2 | `int has_fake_trait(string name)` |
| 0x81C3 | `void perk_add_mode(int type)` |
| 0x81C4 | `void clear_selectable_perks()` |
| 0x81C4 | `void clear_selectable_perks` |
| 0x8225 | `void remove_trait(int traitID)` |
|||
| 0x81CB | `void set_pyromaniac_mod(int bonus)` |
| 0x81CC | `void apply_heaveho_fix()` |
| 0x81CC | `void apply_heaveho_fix` |
| 0x81CD | `void set_swiftlearner_mod(int bonus)` |
| 0x81CE | `void set_hp_per_level_mod(int mod)` |
|||
@@ -208,16 +208,16 @@
| 0x81E2 | `int get_critical_table(int crittertype, int bodypart, int level, int valuetype)` |
| 0x81E3 | `void reset_critical_table(int crittertype, int bodypart, int level, int valuetype)` |
|||
| 0x81E4 | `int get_sfall_arg()` |
| 0x823C | `array get_sfall_args()` |
| 0x81E4 | `int get_sfall_arg` |
| 0x823C | `array get_sfall_args` |
| 0x823D | `void set_sfall_arg(int argnum, int value)` |
| 0x81E5 | `void set_sfall_return(any value)` |
| 0x81EA | `int init_hook()` |
| 0x81EA | `int init_hook` |
|||
| 0x81E6 | `void set_unspent_ap_bonus(int multiplier)` |
| 0x81E7 | `int get_unspent_ap_bonus()` |
| 0x81E7 | `int get_unspent_ap_bonus` |
| 0x81E8 | `void set_unspent_ap_perk_bonus(int multiplier)` |
| 0x81E9 | `int get_unspent_ap_perk_bonus()` |
| 0x81E9 | `int get_unspent_ap_perk_bonus` |
|||
| 0x81EC | `float sqrt(float)` |
| 0x81ED | `int/float abs(int/float)` |
@@ -237,7 +237,7 @@
| 0x81F4 | `void set_script(object, int scriptid)` |
| 0x81F5 | `int get_script(object)` |
|||
| 0x81F6 | `int nb_create_char()` |
| 0x81F6 | `int nb_create_char` |
|||
| 0x81F7 | `int fs_create(string path, int size)` |
| 0x81F8 | `int fs_copy(string path, string source)` |
@@ -269,9 +269,9 @@
| 0x820F | `void list_end(int listid)` |
| 0x8236 | `array list_as_array(int type)` |
|||
| 0x8210 | `int sfall_ver_major()` |
| 0x8211 | `int sfall_ver_minor()` |
| 0x8212 | `int sfall_ver_build()` |
| 0x8210 | `int sfall_ver_major` |
| 0x8211 | `int sfall_ver_minor` |
| 0x8212 | `int sfall_ver_build` |
|||
| 0x8213 | `void hero_select_win(int)` |
| 0x8214 | `void set_hero_race(int style)` |
@@ -284,18 +284,18 @@
| 0x8219 | `int get_weapon_ammo_count(object weapon)` |
| 0x821A | `void set_weapon_ammo_count(object weapon, int count)` |
|||
| 0x8220 | `int get_screen_width()` |
| 0x8221 | `int get_screen_height()` |
| 0x8220 | `int get_screen_width` |
| 0x8221 | `int get_screen_height` |
|||
| 0x8222 | `void stop_game()` |
| 0x8223 | `void resume_game()` |
| 0x8222 | `void stop_game` |
| 0x8223 | `void resume_game` |
| 0x8224 | `void create_message_window(string message)` |
|||
| 0x8226 | `int get_light_level()` |
| 0x8226 | `int get_light_level` |
|||
| 0x8227 | `void refresh_pc_art()` |
| 0x8227 | `void refresh_pc_art` |
|||
| 0x8228 | `int get_attack_type()` |
| 0x8228 | `int get_attack_type` |
|||
| 0x822B | `int play_sfall_sound(string file, int mode)` |
| 0x822C | `void stop_sfall_sound(int soundID)` |
@@ -311,7 +311,7 @@
|||
| 0x823A | `int get_tile_fid(int tileData)` |
|||
| 0x823B | `int modified_ini()` |
| 0x823B | `int modified_ini` |
|||
| 0x823E | `void force_aimed_shots(int pid)` |
| 0x823F | `void disable_aimed_shots(int pid)` |
@@ -322,8 +322,8 @@
| 0x8249 | `object get_last_attacker(object critter)` |
| 0x824A | `void block_combat(int enable)` |
|||
| 0x824B | `int tile_under_cursor()` |
| 0x824C | `int gdialog_get_barter_mod()` |
| 0x824B | `int tile_under_cursor` |
| 0x824C | `int gdialog_get_barter_mod` |
| 0x824D | `void set_inven_ap_cost(int cost)` |
|||
| 0x825C | `void reg_anim_combat_check(int enable)` |
@@ -339,7 +339,7 @@
| 0x8262 | `void register_hook_proc(int hook, procedure proc)` |
|||
| 0x826B | `string message_str_game(int fileId, int messageId)` |
| 0x826C | `int sneak_success()` |
| 0x826C | `int sneak_success` |
| 0x826D | `int tile_light(int elevation, int tileNum)` |
| 0x826E | `object obj_blocking_line(object objFrom, int tileTo, int blockingType)` |
| 0x826F | `object obj_blocking_tile(int tileNum, int elevation, int blockingType)` |